Spikes

General Information
Basic Information
Version Effect Type PP Power Acc
Generation II Damages opponents, unless they are Flying-type, every time they are switched in; saps 1/8 of the opponent's max HP. Ground 20 N/A 100%
Generation III Damages opponents, unless they are Flying-type or have Levitate, every time they are switched in; hits through Wonder Guard. Can be used up to three times: saps 1/8 of max HP with one layer, 3/16 of max HP with two layers and 1/4 of max HP for three layers. Ground 20 N/A 100%
Generation IV Damages opponents, unless they are Flying-type or have Levitate, every time they are switched in; hits through Wonder Guard. Can be used up to three times: saps 1/8 of max HP with one layer, 3/16 of max HP with two layers and 1/4 of max HP for three layers. Ground 20 N/A 100%
Detailed Information
Japanese translation Japanese Translation Caltrop Target of this attack Target All Opponents - The entire opposing party
The damage type of this attack Damage Type Other Damage Whether this attack is direct Direct Attack No
The priority of this attack Attack Priority 0 Whether this attack can be used by the attack Snatch Snatchable No
Whether this attack gains the flinch bonus from King's Rock King's Rock No Whether this attack is affected by Brightpowder Brightpowder No
Contest Information
Effect Type Appeal Jam
Makes all Pokemon after the user nervous Smart  
Super Contest Information
Effect Type Appeal
Prevents the Voltage from going up in the same turn. Smart

 

 

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