Disable

General Information
Basic Information
Version Effect Type PP Power Acc
Generation I One randomly selected move of the target's cannot be selected for 1-7 turns. Disable only works on one move at a time. The target does nothing if it is about to use a move that becomes disabled. Normal 20 N/A 55%
Generation II The target cannot choose its last move for 2-5 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Normal 20 N/A 55%
Generation III The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Normal 20 N/A 55%
Generation IV The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Normal 20 N/A 80%
Detailed Information
Japanese translation Japanese Translation Temporary Binding Target of this attack Target Single Target - Any one Pokemon
The damage type of this attack Damage Type Other Damage Whether this attack is direct Direct Attack No
The priority of this attack Attack Priority 0 Whether this attack can be used by the attack Snatch Snatchable No
Whether this attack gains the flinch bonus from King's Rock King's Rock No Whether this attack is affected by Brightpowder Brightpowder Yes
Contest Information
Effect Type Appeal Jam
Makes all Pokemon after the user nervous Smart  
Super Contest Information
Effect Type Appeal
Prevents the Voltage from going down in the same turn. Smart

 

 

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