| 1 |
- |
- |
Defense Curl |
Raises the user's Defense by 1 stage; after one use of this move, the user's starting base power is doubled for every use of Rollout or Ice Ball. |
 |
Normal |
N/A |
N/A |
| - |
1 |
1 |
Growth |
Raises the user's Special Attack by 1 stage. |
 |
Normal |
N/A |
N/A |
| 10 |
10 |
10 |
Magical Leaf |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. |
 |
Grass |
60 |
100% |
| 19 |
19 |
19 |
Leech Seed |
The user steals 1/8 of the target's max HP until the target is switched out, is KO'ed, or uses Rapid Spin; does not work against Grass-type Pokemon or Pokemon behind Substitutes. |
 |
Grass |
N/A |
90% |
| 28 |
28 |
28 |
Synthesis |
Restores a fraction of the user's max HP depending on the weather: 2/3 during Sunny Day, 1/2 during regular weather and 1/4 during Rain Dance, Hail and Sandstorm. |
 |
Grass |
N/A |
N/A |
| 37 |
37 |
37 |
Sweet Scent |
Lowers the target's Evasion by 1 stage. |
 |
Normal |
N/A |
100% |
| 46 |
46 |
46 |
Natural Gift |
The user's berry is thrown at the target. This attack's base power and type vary depending on the thrown berry. The berry is gone for the rest of the battle unless Recycle is used; it will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles. |
 |
Normal |
Var BP |
100% |
| 55 |
55 |
55 |
Worry Seed |
The target's ability, unless it has Multitype or Truant, is changed to Insomnia until it switches out. |
 |
Grass |
N/A |
100% |
| 64 |
64 |
64 |
Aromatherapy |
Every Pokemon in the user's party is cured of status conditions. |
 |
Grass |
N/A |
N/A |
| 73 |
73 |
73 |
Energy Ball |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Grass |
80 |
100% |
| - |
82 |
82 |
Sweet Kiss |
Confuses the target. |
 |
Normal |
N/A |
75% |
| 82 |
- |
- |
GrassWhistle |
Puts the target to sleep. |
 |
Grass |
N/A |
55% |
| 91 |
- |
- |
Lucky Chant |
Critical hits are prevented against every Pokemon on the user's team, even if the user is switched out, for five turns. |
 |
Normal |
N/A |
N/A |
| - |
91 |
91 |
Healing Wish |
The user sacrifices itself so that its replacement will be cured of status conditions and have its HP fully restored upon entering the field. This move fails if the user is the only non-fainted Pokemon on its team. |
 |
Psychic |
N/A |
N/A |
| 100 |
100 |
100 |
Seed Flare |
Has a 40% chance to lower the target's Special Defense by 2 stages. |
 |
Grass |
120 |
85% |