| DP Level-Up Attacks: |
| 1 |
|
AncientPower |
Has a 10% chance to raise all of the user's stats by 1 stage. |
 |
Rock |
60 |
100% |
| 9 |
|
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 17 |
|
Fire Fang |
Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Fire |
65 |
95% |
| 25 |
|
Metal Sound |
Lowers the target's Special Defense by 2 stages. |
 |
Steel |
N/A |
85% |
| 33 |
|
Crunch |
Has a 20% chance to lower the target's Defense by 1 stage. |
 |
Dark |
80 |
100% |
| 41 |
|
Scary Face |
Lowers the target's Speed by 2 stages. |
 |
Normal |
N/A |
90% |
| 49 |
|
Lava Plume |
Has a 30% chance to burn the target. |
 |
Fire |
80 |
100% |
| 57 |
|
Fire Spin |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or it uses U-Turn. |
 |
Fire |
15 |
70% |
| 65 |
|
Iron Head |
Has a 30% chance to make the target flinch. |
 |
Steel |
80 |
100% |
| 73 |
|
Earth Power |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Ground |
90 |
100% |
| 81 |
|
Heat Wave |
Has a 10% chance to burn the target. |
 |
Fire |
100 |
90% |
| 88 |
|
Stone Edge |
Has a high critical hit ratio. |
 |
Rock |
100 |
80% |
| 96 |
|
Magma Storm |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. |
 |
Fire |
120 |
70% |