Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Dialga   

Level-Up Attacks
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
1   DragonBreath Has a 30% chance to paralyze the target. Special Damage Dragon 60 100%
10   Metal Claw Has a 10% chance to raise the user's Attack by 1 stage. Physical Damage Steel 50 95%
20   AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
30   Dragon Claw Damages the target. Physical Damage Dragon 80 100%
40   Roar of Time The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Special Damage Dragon 150 90%
50   Heal Block For five turns, or until switching out, the target(s) will not be healed by Absorb, Aqua Ring, Drain Punch, Dream Eater, Giga Drain, Heal Order, Ingrain, Leech Life, Leech Seed, Mega Drain, Milk Drink, Moonlight, Morning Sun, Recover, Rest, Roost, Slack Off, Softboiled, Swallow, Synthesis or Wish, but any additional effects from these moves, such as damaging another target, will still occur. Healing caused from held items or Pain Split will not be prevented. Other Damage Psychic N/A 100%
60   Earth Power Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Ground 90 100%
70   Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
80   Flash Cannon Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Steel 80 100%
90   Aura Sphere Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Fighting 90 100%

Page created in 0.06178 seconds