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Yanmega   

General Information
Regular Form Shiny Form
National Dex Number:
469
Sinnoh Dex Number:
184 (Platinum Only) 
Hoenn Dex Number:
Johto Dex Number:
English Name:
Yanmega
Japanese Name:
Megayanma
Species:
Ogre Darner
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Flying
Height:
6ft 3in1.9 m
Weight:
113.5 lbs51.5 kg
Colour:
Green

Abilities:
Diamond & PearlSpeed Boost:
Speed increases by one stage at the end of every turn.
Diamond & PearlTinted Lens:
Doubles the power of moves that are Not Very Effective against opponents.

Weaknesses:
Fire (x2)
Electric (x2)
Ice (x2)
Flying (x2)
Rock (x4)
Resistances:
Grass (x0.25)
Fighting (x0.25)
Bug (x0.5)
Immunities:
Ground (x0)

Evolution Line:

Yanma
Level up with attack Ancientpower

Yanmega

Items Held:
Version Items
DPP (Wild)Wide Lens 5%-

Pokedex Entries:
DiamondBy churning its wings, it creates shock waves that inflict critical internal injuries to foes.
Pearl

Locations
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Yanma Evolve
Evolve
-
Pearl Evolve Yanma Evolve
Evolve
-

Level-Up Attacks
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Night Slash Has a high critical hit ratio. Physical Damage Dark 70 100%
1 1 Bug Bite The user eats the target's held berry and, if applicable, receives its benefits. Jaboca Berry will be removed without damaging the user, but Tanga Berry will still activate and reduce this move's power. The target can still recover its held berry by using Recycle. Physical Damage Bug 60 100%
1 1 Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
6 6 Quick Attack Usually goes first. Physical Damage Normal 40 100%
11 11 Double Team Raises the user's Evasion by 1 stage. Other Damage Normal N/A N/A
14 14 SonicBoom Always deals 20 points of damage. Special Damage Normal Set 90%
17 17 Detect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Detect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Fighting N/A N/A
22 22 Supersonic Confuses the target. Other Damage Normal N/A 55%
27 27 Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
30 30 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
33 33 AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
- 38 Feint Almost always goes first. If the target does not use Protect or Detect, this move fails. Physical Damage Normal 50 100%
38 43 Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
43 46 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
46 49 U-Turn The user switches out after use, even if it is currently trapped by another Pokemon. If the replacement Pokemon knows U-Turn and is holding Choice Band, Choice Lens or Choice Scarf, it will be locked into U-Turn, though Pokemon holding those items who don't know U-Turn can select their attack as normal. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Bug 70 100%
49 54 Air Slash Has a 30% chance to make the target flinch. Special Damage Flying 75 95%
54 57 Bug Buzz Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Bug 90 100%

Breeding Information
Egg Group: Bug
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg Moves
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Feint Almost always goes first. If the target does not use Protect or Detect, this move fails. Physical Damage Normal 50 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target. Physical Damage Bug 20 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
This move is also available via Level-Up

Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Reversal Base power increases as the user's HP decreases. Physical Damage Fighting Var BP 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Silver Wind Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Bug 60 100%
This move is also available via TM/HM

Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Whirlwind Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups or used Ingrain. Other Damage Normal N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

Tutored Moves
DPP Tutored Moves:
VersionMoveEffectDamageTypePwrAcc
Platinum Air Cutter Has a high critical hit ratio. Special Damage Flying 55 95%
Platinum AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Ominous Wind Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Ghost 60 100%
Platinum Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
Platinum Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%

TM/HM Compatibility
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
TM/HM Name:
 

Stats
DPP Stats:
lv 100 Unfavourable Neutral Advantageous
  Base Wild Trained Wild Trained Wild Trained
HP86 282/313345/376 282/313345/376 282/313345/376
Attack76141/169198/225157/188220/251172/206242/276
Defense86159/187216/243177/208240/271194/228264/298
Spec. Attack116213/241270/297237/268300/331260/294330/364
Spec. Defense56105/133162/189117/148180/211128/162198/232
Speed95175/203232/260195/226258/289214/248283/317
Overall Maximum Stat: 1729

Experience:
Base Experience198
Growth CurveNormal
Max Experience (lv100)1,000,000

Other Stats:
Effort Values Awarded (PD)Attack +2
Base Happiness70
Capture Rate30

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