| DPP Tutored Moves: |
| Platinum |
AncientPower |
Has a 10% chance to raise all of the user's stats by 1 stage. |
 |
Rock |
60 |
100% |
| Platinum |
Aqua Tail |
Damages the target. |
 |
Water |
90 |
90% |
| Platinum |
Earth Power |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Ground |
90 |
100% |
| Platinum |
Endeavor |
Inflicts damage equal to the target's current HP - the user's current HP. |
 |
Normal |
Var Dmg |
100% |
| Platinum |
Fire Punch |
Has a 10% chance to burn the target. |
 |
Fire |
75 |
100% |
| Platinum |
Fury Cutter |
The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. |
 |
Bug |
10 |
95% |
| Platinum |
Ice Punch |
Has a 10% chance to freeze the target. |
 |
Ice |
75 |
100% |
| Platinum |
Icy Wind |
Lowers the target's Speed by 1 stage. |
 |
Ice |
55 |
95% |
| Platinum |
Iron Head |
Has a 30% chance to make the target flinch. |
 |
Steel |
80 |
100% |
| Platinum |
Mud-Slap |
Lowers the target's Accuracy by 1 stage. |
 |
Ground |
20 |
100% |
| Platinum |
Outrage |
The user attacks uncontrollably for 2-3 turns and then gets confused. |
 |
Dragon |
120 |
100% |
| Platinum |
Rollout |
The user attacks uncontrollably for five turns; this move's power doubles after each turn and also if Defense Curl was used beforehand. Its power resets after five turns have ended or if the attack misses. |
 |
Rock |
30 |
90% |
| Platinum |
Snore |
Has a 30% chance to make the target flinch; fails if user is awake. |
 |
Normal |
40 |
100% |
| Platinum |
Spite |
The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. |
 |
Ghost |
N/A |
100% |
| Platinum |
Superpower |
Lowers the user's Attack and Defense by 1 stage each after use. |
 |
Fighting |
120 |
100% |
| Platinum |
ThunderPunch |
Has a 10% chance to paralyze the target. |
 |
Electric |
75 |
100% |
| Platinum |
Uproar |
The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. |
 |
Normal |
50 |
100% |