| DPP Level-Up Attacks: |
| 1 |
1 |
Bind |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. |
 |
Normal |
15 |
75% |
| 1 |
1 |
Growth |
Raises the user's Special Attack by 1 stage. |
 |
Normal |
N/A |
N/A |
| 7 |
7 |
Bite |
Has a 30% chance to make the target flinch. |
 |
Dark |
60 |
100% |
| 11 |
11 |
Vine Whip |
Damages the target. |
 |
Grass |
35 |
100% |
| 17 |
17 |
Sweet Scent |
Lowers the target's Evasion by 1 stage. |
 |
Normal |
N/A |
100% |
| 21 |
21 |
Ingrain |
The user recovers 1/16 of its max HP after each turn, but it cannot be switched out or forced to switch out. If a Flying-type Pokemon or a Pokemon with Levitate comes under the effect of Ingrain, it will no longer have immunity from Ground-type attacks. |
 |
Grass |
N/A |
N/A |
| 27 |
27 |
Faint Attack |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. |
 |
Dark |
60 |
100% |
| 31 |
31 |
Stockpile |
Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed. |
 |
Normal |
N/A |
N/A |
| 31 |
31 |
Spit Up |
Power increases with user's Stockpile count; fails with zero Stockpiles. |
 |
Normal |
Var BP |
100% |
| 31 |
31 |
Swallow |
This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles. |
 |
Normal |
N/A |
N/A |
| 37 |
37 |
Crunch |
Has a 20% chance to lower the target's Defense by 1 stage. |
 |
Dark |
80 |
100% |
| 41 |
41 |
Wring Out |
Base power decreases as the target's HP decreases. |
 |
Normal |
Var BP |
100% |
| 47 |
47 |
Power Whip |
Damages the target. |
 |
Grass |
120 |
85% |