Your opponent flips a coin until he or she gets heads. For each tails, remove an Energy card attached to the Defending Pokémon and put it on the bottom of your opponent's deck.
30
Charity Tail
Before Ambipom does damage, your opponent may discard 2 cards from his or her hand. If he or she does, this attack's base damage is 10 instead of 80.
80
Illustrator: Kouki Saitou
Mysterious Treasures 3/123 (Holographic)
AMBIPOM Evolves from Aipom (Stage 1)
Hit Points: 80 Type:
Weakness
Resistance
Retreat Cost
+20
Cost
Name
Effect
Power
Astonish
Choose 1 card from your opponent's hand without looking. Look at that card you chose, then have your opponent shuffle that card into his or her deck.
20
Hang High
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Illustrator: Ken Sugimori
Majestic Dawn 35/100 (Uncommon)
AMBIPOM Basic Pokémon/Team Galactic's Pokémon (Saturn)
Hit Points: 80 Type:
Weakness
Resistance
Retreat Cost
x2
Cost
Name
Effect
Power
Tail Code
Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon.
Snap Attack
If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 20 instead of 60.