#417 Pachirisu   

Level-Up Moves
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
1 1 1 Bide Usually goes first for the duration of the move. The user absorbs all damage for two turns and then, during the third turn, the user inflicts twice the absorbed damage on its target. This move ignores the target's type and even hits Ghost-type Pokemon. Physical Damage Normal Var Dmg 100%
5 5 5 Quick Attack Usually goes first. Physical Damage Normal 40 100%
9 9 9 Charm Lowers the target's Attack by 2 stages. Other Damage Normal N/A 100%
13 13 13 Spark Has a 30% chance to paralyze the target. Physical Damage Electric 65 100%
17 17 17 Endure Almost always goes first. The user is left with at least 1 HP following any attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. Other Damage Normal N/A N/A
21 21 21 Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
25 25 25 Sweet Kiss Confuses the target. Other Damage Normal N/A 75%
29 29 29 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%
33 33 33 Super Fang This move halves the target's current HP. Physical Damage Normal Var Dmg 90%
37 37 37 Last Resort Fails until each other move in the user's moveset has been performed at least once; the user must also know at least one other move. Physical Damage Normal 130 100%

 

 

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