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RSE FRLG DP Level-Up Attacks:
RS E FLDPMoveEffectDamageTypePwrAcc
- - - 1 Tackle Damages the target. Physical Damage Normal 35 95%
- - - 5 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
- - - 9 Charge Doubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. Other Damage Electric N/A N/A
- - - 13 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
- - - 18 Spark Has a 30% chance to paralyze the target. Physical Damage Electric 65 100%
- - - 23 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
- - - 28 Swagger Confuses the target and raises its Attack by 2 stages. Other Damage Normal N/A 90%
- - - 33 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
- - - 38 Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
- - - 43 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
- - - 48 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%

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