| DP Level-Up Attacks: |
| 1 |
|
Tackle |
Damages the target. |
 |
Normal |
35 |
95% |
| 5 |
|
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 9 |
|
Charge |
Doubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. |
 |
Electric |
N/A |
N/A |
| 13 |
|
Bite |
Has a 30% chance to make the target flinch. |
 |
Dark |
60 |
100% |
| 17 |
|
Spark |
Has a 30% chance to paralyze the target. |
 |
Electric |
65 |
100% |
| 21 |
|
Roar |
Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. |
 |
Normal |
N/A |
100% |
| 25 |
|
Swagger |
Confuses the target and raises its Attack by 2 stages. |
 |
Normal |
N/A |
90% |
| 29 |
|
Crunch |
Has a 20% chance to lower the target's Defense by 1 stage. |
 |
Dark |
80 |
100% |
| 33 |
|
Thunder Fang |
Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. |
 |
Electric |
65 |
95% |
| 37 |
|
Scary Face |
Lowers the target's Speed by 2 stages. |
 |
Normal |
N/A |
90% |
| 41 |
|
Discharge |
Has a 30% chance to paralyze the target. |
 |
Electric |
80 |
100% |