| 1 |
1 |
1 |
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 1 |
1 |
1 |
Scratch |
Damages the target. |
 |
Normal |
40 |
100% |
| 7 |
7 |
7 |
Ember |
Has a 10% chance to burn the target. |
 |
Fire |
40 |
100% |
| 9 |
9 |
9 |
Taunt |
Prevents the target from using non-damaging moves for two to four turns. Assist, Copycat, Me First, Metronome, Mirror Move and Sleep Talk are prevented during this time, but Bide, Counter, Endeavor, Metal Burst and Mirror Coat are not prevented. |
 |
Dark |
N/A |
100% |
| 14 |
14 |
14 |
Mach Punch |
Usually goes first. |
 |
Fighting |
40 |
100% |
| 17 |
17 |
17 |
Fury Swipes |
Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. |
 |
Normal |
18 |
80% |
| 21 |
21 |
21 |
Flame Wheel |
Has a 10% chance to burn the target; can be used while frozen, which both attacks the target normally and thaws the user. |
 |
Fire |
60 |
100% |
| 29 |
29 |
29 |
Feint |
Almost always goes first. If the target does not use Protect or Detect, this move fails. |
 |
Normal |
50 |
100% |
| 33 |
33 |
33 |
Punishment |
Power increases for every positive stat modifier of the target's. |
 |
Dark |
Var BP |
100% |
| 41 |
41 |
41 |
Close Combat |
Lowers the user's Defense and Special Defense by 1 stage. |
 |
Fighting |
120 |
100% |
| 45 |
45 |
45 |
Fire Spin |
Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or it uses U-Turn. |
 |
Fire |
15 |
70% |
| 53 |
53 |
53 |
Calm Mind |
Raises the user's Special Attack and Special Defense by 1 stage each. |
 |
Psychic |
N/A |
N/A |
| 57 |
57 |
57 |
Flare Blitz |
The user receives 1/3 recoil damage; has a 10% chance to burn the target. |
 |
Fire |
120 |
100% |