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Latias   

General Information
Regular Form Shiny Form
National Dex Number:
380
Sinnoh Dex Number:
Hoenn Dex Number:
196 
Johto Dex Number:
English Name:
Latias
Japanese Name:
Ratiasu
Species:
Eon
Footprint
Cry
Body Style
Gender Ratio:
Male: 0%Female: 100%
Type:
Dragon/Psychic
Habitat:
Water's-edge
Height:
4ft 7in1.4 m
Weight:
88.2 lbs40 kg
Colour:
Red

Abilities:
RSE & FRLGLevitate:
Negates Ground-type attacks and Arena Trap
Diamond & PearlLevitate:
Negates Ground-type attacks and Arena Trap

Weaknesses:
Ice (x2)
Bug (x2)
Ghost (x2)
Dragon (x2)
Dark (x2)
Resistances:
Fire (x0.5)
Water (x0.5)
Electric (x0.5)
Grass (x0.5)
Fighting (x0.5)
Psychic (x0.5)
Immunities:
Ground (x0) - Levitate

Evolution Line:
None

Pokedex Entries:
RubyLATIAS is highly sensitive to the emotions of people. If it senses any hostility, this POKéMON ruffles the feathers all over its body and cries shrilly to intimidate the foe.
SapphireLATIAS is highly intelligent and capable of understanding human speech. It is covered with a glass-like down. The POKéMON enfolds its body with its down and refracts light to alter its appearance.
EmeraldThey make a small herd of only several members. They rarely make contact with people or other POKéMON. They disappear if they sense enemies.
FireRedIt can telepathically communicate with people. It changes its appearance using its down that refracts light.
LeafGreen
DiamondIts body is covered with a down that can refract light in such a way that it becomes invisible.
Pearl

LocationsAll | DPP | RSE/FRLG
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Pal Park from Ruby/Sapphire/Emerald Pal Park
Pal Park
-
Pearl Pal Park from Ruby/Sapphire/Emerald Pal Park
Pal Park
-

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Psywave Randomly inflicts set damage equal to .5x, .6x, .7x, .8x, .9x, 1.0x, 1.1x, 1.2x, 1.3x, 1.4x or 1.5x the user's level. Special Damage Psychic Var Dmg 80%
5 5 Wish At the end of the next turn, the active Pokemon from the user's team is healed by 1/2 of its max HP; this can be any member of the user's team. Other Damage Normal N/A N/A
10 10 Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
15 15 Safeguard Protects the user's entire team from status conditions for five turns. Other Damage Normal N/A N/A
20 20 DragonBreath Has a 30% chance to paralyze the target. Special Damage Dragon 60 100%
25 25 Water Sport All Fire-type moves are 50% weaker until the user switches out. Other Damage Water N/A N/A
30 30 Refresh The user recovers from burn, poison and paralysis. Other Damage Normal N/A N/A
35 35 Mist Ball Has a 50% chance to lower the target's Special Attack by 1 stage. Special Damage Psychic 70 100%
40 40 Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
45 45 Recover Restores 1/2 of the user's max HP. Other Damage Normal N/A N/A
50 50 Psycho Shift The user is cured of status effects by passing them to a healthy target. Other Damage Psychic N/A 90%
55 55 Charm Lowers the target's Attack by 2 stages. Other Damage Normal N/A 100%
60 60 Healing Wish The user sacrifices itself so that its replacement will be cured of status conditions and have its HP fully restored upon entering the field. This move fails if the user is the only non-fainted Pokemon on its team. Other Damage Psychic N/A N/A
65 65 Psychic Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Psychic 90 100%
70 70 Dragon Pulse Damages the target. Special Damage Dragon 90 100%

Breeding Information
Egg Group: No Eggs
Steps to Hatch:30720 * #
* Gamesharked value 
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DPPNo moves

Tutored MovesAll | DPP | RSE/FRLG
DPP Tutored Moves:
VersionMoveEffectDamageTypePwrAcc
Platinum Dive On the first turn, the user dives underwater, becoming uncontrollable, and evades all attacks except for Surf and Whirlpool, which have doubled power; the user may also be hit underwater if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokemon with No Guard. On the second turn, the user attacks. Physical Damage Water 80 100%
DP Draco Meteor Lowers the user's Special Attack by 2 stages after use. Special Damage Dragon 140 90%
Platinum Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
Platinum Helping Hand Always goes first. In double battles, the power of the user's partner's attacks is increased by 1.5x for that turn; does nothing in single battles. Other Damage Normal N/A N/A
Platinum Icy Wind Lowers the target's Speed by 1 stage. Special Damage Ice 55 95%
Platinum Last Resort Fails until each other move in the user's moveset has been performed at least once; the user must also know at least one other move. Physical Damage Normal 130 100%
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Outrage The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Dragon 120 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Platinum Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
Platinum Trick Exchanges items with the target unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Other Damage Psychic N/A 100%
Platinum Twister Has a 20% chance to make the target flinch; power doubles while the target is in mid-air via Fly or Bounce. Special Damage Dragon 40 100%
Platinum Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%

TM/HM CompatibilityAll | DPP | RSE/FRLG
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
TM/HM Name:
 

Stats
RSE, FRLG and DPP Stats:
lv 100 Unfavourable Neutral Advantageous
  Base Wild Trained Wild Trained Wild Trained
HP80 270/301333/364 270/301333/364 270/301333/364
Attack80148/176205/233165/196228/259181/215250/284
Defense90166/194223/251185/216248/279203/237272/306
Spec. Attack110202/230259/287225/256288/319247/281316/350
Spec. Defense130238/266295/323265/296328/359291/325360/394
Speed110202/230259/287225/256288/319247/281316/350
Overall Maximum Stat: 1899

Experience:
Base Experience211
Growth CurveTough
Max Experience (lv100)1,250,000

Other Stats:
Effort Values Awarded (DP and RSE/FRLG)Spec. Defense +3
Base Happiness70
Capture Rate3

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