#373 Salamence   

DeckDex
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 120     Type:
WeaknessResistanceRetreat Cost
x2 -30/ -30 
Poké-POWER
Dragon Wind: Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.
CostNameEffectPower
AgilityFlip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.20
Dragon Claw 60
Illustrator: Mitsuhiro Arita EX Dragon 10/97 (Holographic)
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
   
Poké-BODY
Intimidating Fang: As long as Salamence is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).
CostNameEffectPower
Dragon FlameYou may discard an Energy card attached to Salamence. If you do, this attack does 40 damage plus 20 more damage.40+
Illustrator: Kouki Saitou EX Dragon 19/97 (Rare)
SALAMENCE EX
Evolves from Shelgon (Stage 2)/ex Pokémon
Hit Points: 160     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
x2 -30/ -30 
Poké-BODY
Dragon Lift: The Retreat Cost for each of your Pokémon (excluding Pokémon-ex and Baby Pokémon) is 0.
CostNameEffectPower
Flame JetChoose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. This attack's damage isn't affected by Weakness and Resistance. 
Bright FlameDiscard 2 Energy attached to Salamence ex.120
Illustrator: Hikaru Koike EX Deoxys 103/107 (Ex Holographic)
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 110     Type: /
WeaknessResistanceRetreat Cost
x2 -30/ -30
CostNameEffectPower
Delta BlastDiscard a Energy card attach to Salamence.100
Fire DanceSearch your discard pile for a Energy card and attach it to 1 of your Pokémon.30
Illustrator: Ryo Ueda EX Delta Species 14/113 (Holographic)
SALAMENCE EX
Evolves from Shelgon (Stage 2)/ex Pokémon
Hit Points: 160     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
x2 -30/ -30 
Poké-POWER
Type Shift: Once during your turn (before your attack), you may use this power. Salamence ex's type is until the end of your turn.
CostNameEffectPower
Claw Swipe 60
Dual StreamYou may do 40 damage instead of 80 to the Defending Pokémon. If you do, this attack does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)80
Illustrator: Ryo Ueda EX Dragon Frontiers 98/101 (Super Rare)
SALAMENCE EX
Evolves from Shelgon (Stage 2)/ex Pokémon
Hit Points: 160     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
x2 -30/ -30 
CostNameEffectPower
Volcanic FlameDiscard the top 5 cards from your deck.150
Hydro WaveDiscard all Energy attached to Salamence ex. This attack does 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Illustrator: Mitsuhiro Arita EX Power Keepers 96/108 (Super Rare)
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 140     Type:
WeaknessResistanceRetreat Cost
+30 -20  
CostNameEffectPower
Direct HitThis attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.50
Dragon FinishDiscard 2 basic Energy cards or 2 basic Energy cards attached to Salamence. If you discarded 2 basic Energy cards, this attack does 100 damage to the Defending Pokémon. If you discarded 2 basic Energy cards, this attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (If you can't discard cards, this attack does nothing.) 
Illustrator: Kazuyuki Kano Secret Wonders 18/132 (Holographic)
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 140     Type:
WeaknessResistanceRetreat Cost
+30 -20  
Poké-BODY
Battle Rush: If your opponent has any Pokémon in play that has maximum HP of 120 or more, ignore all Energy necessary to use Salamence's attacks.
CostNameEffectPower
Combustion 50
Steam TwisterDiscard a Energy and a Energy attached to Salamence.120
Illustrator: Kagemaru Himeno Stormfront 24/100 (Rare)
SALAMENCE
Evolves from Shelgon (Stage 2)
Hit Points: 140     Type:
WeaknessResistanceRetreat Cost
+30 -20 
Poké-POWER
Top Accelerator: Once during your turn (before your attack), you may reveal the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon. If that card isn't a basic Energy card, discard it. This power can't be used if Salamence is affected by a Special Condition.
CostNameEffectPower
Shoot ThroughDoes 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance from Benched Pokémon.)50
Dragon Claw 70
Illustrator: Shin Nagasawa Arceus 8/99 (Holographic)
SALAMENCE
LEVEL-UP (Put onto Salamence)
Hit Points: 160     Type:
Put this card onto your Active Salamence. Salamence LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
WeaknessResistanceRetreat Cost
x2 -20 
Poké-POWER
Double Fall: Once during your turn (before your attack), when you put Salamence LV.X from your hand onto your Active Salamence, you may use this power. For each of your opponent's Pokémon that is Knocked Out by damage from Salamence's attacks this turn, take 1 more Prize card.
CostNameEffectPower
Steam BlastDiscard an Energy card attached to Salamence.100
Illustrator: Ryo Ueda Arceus 98/99 (LV. X)

 

 

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