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Kecleon   

Breeding Information
Egg Group: Ground
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DP | RSE/FRLG
DP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Dizzy Punch Has a 20% chance to confuse the target. Physical Damage Normal 70 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Fake Out If this is the user's first move after being sent or switched into battle, the target flinches; this move fails otherwise and against targets with Inner Focus. Physical Damage Normal 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Magic Coat Almost always goes first. Until the end of the turn, the user will reflect one disabling move back at its user (including teammates); these include status effect inducers, confusion inducers (including Flatter and Swagger), Attract, trapping moves that do not damage, Leech Seed, Worry Seed, Gastro Acid and negative stat modifiers (except Defog). In double battles, Magic Coat will only reflect the first applicable move performed against its user before wearing off. Other Damage Psychic N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Trick Exchanges items with the target unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Other Damage Psychic N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

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