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Anorith   

General Information
Regular Form Shiny Form
National Dex Number:
347
Sinnoh Dex Number:
Hoenn Dex Number:
135 
Johto Dex Number:
English Name:
Anorith
Japanese Name:
Anopusu
Species:
Old Shrimp
Footprint
Cry
Body Style
Gender Ratio:
Male: 87.5%Female: 12.5%
Type:
Rock/Bug
Habitat:
Water's-edge
Height:
2ft 4in0.7 m
Weight:
27.6 lbs12.5 kg
Colour:
Grey

Abilities:
RSE & FRLGBattle Armor:
Negates Critical Hits against this Pokemon.
Diamond & PearlBattle Armor:
Negates Critical Hits against this Pokemon.

Weaknesses:
Water (x2)
Rock (x2)
Steel (x2)
Resistances:
Normal (x0.5)
Poison (x0.5)
Immunities:
No immunities

Evolution Line:

Anorith
lv40

Armaldo

Pokedex Entries:
RubyANORITH was regenerated from a prehistoric fossil. This primitive POKéMON once lived in warms seas. It grips its prey firmly between its two large claws.
SapphireANORITH is said to be a type of POKéMON predecessor, with eight wings at the sides of its body. This POKéMON swam in the primordial sea by undulating these eight wings.
EmeraldIt was resurrected from a fossil using the power of science. It swims by undulating the eight wings at its sides. They were feet that adapted to life in the sea.
FireRedIt is a kind of POKéMON progenitor. It uses its extending claws to catch prey hiding among rocks on the seafloor.
LeafGreen
DiamondA Pokemon ancestor that was reanimated from a fossil. It lived in the sea and hunted with claws.
Pearl

LocationsAll | DPP | RSE/FRLG
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Oreburgh City - Claw Fossil Resurrect
Resurrect
-
Pearl Oreburgh City - Claw Fossil Resurrect
Resurrect
-

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Scratch Damages the target. Physical Damage Normal 40 100%
1 1 Harden Raises the user's Defense by 1 stage. Other Damage Normal N/A N/A
7 7 Mud Sport All Electric-type moves are 50% weaker until the user switches out. Other Damage Ground N/A N/A
13 13 Water Gun Damages the target. Special Damage Water 40 100%
19 19 Metal Claw Has a 10% chance to raise the user's Attack by 1 stage. Physical Damage Steel 50 95%
25 25 Protect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Protect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Normal N/A N/A
31 31 AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
37 37 Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
43 43 Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
49 49 Rock Blast Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Rock 25 80%
55 55 Crush Claw Has a 50% chance to lower the target's Defense by 1 stage. Physical Damage Normal 75 95%
61 61 X-Scissor Damages the target. Physical Damage Bug 80 100%

Breeding Information
Egg Group: Water 3
Steps to Hatch:7680 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Cross Poison Has a high critical hit ratio and a 10% chance to poison the target. Physical Damage Poison 70 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Rapid Spin Removes Spikes, Stealth Rock, Toxic Spikes and Leech Seed from the user's side of the field; also frees the user from Bind, Clamp, Fire Spin, Magma Storm, Sand Tomb, Whirlpool and Wrap. These effects do not occur if the move misses or is used against Ghost-type Pokemon. Physical Damage Normal 20 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Rock Slide Has a 30% chance to make the target flinch. Physical Damage Rock 75 90%
This move is also available via TM/HM

Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Swords Dance Raises the user's Attack by 2 stages. Other Damage Normal N/A N/A
This move is also available via TM/HM

Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

Tutored MovesAll | DPP | RSE/FRLG
DPP Tutored Moves:
VersionMoveEffectDamageTypePwrAcc
Platinum AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
Platinum Earth Power Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Ground 90 100%
Platinum Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
Platinum Iron Defense Raises the user's Defense by 2 stages. Other Damage Steel N/A N/A
Platinum Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
Platinum Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%

TM/HM CompatibilityAll | DPP | RSE/FRLG