| 1 |
1 |
1 |
Constrict |
Has a 10% chance to lower the target's Speed by 1 stage. |
 |
Normal |
10 |
100% |
| 1 |
1 |
1 |
Astonish |
Has a 30% chance to make the target flinch. |
 |
Ghost |
30 |
100% |
| 8 |
8 |
8 |
Acid |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Poison |
40 |
100% |
| 15 |
15 |
15 |
Ingrain |
The user recovers 1/16 of its max HP after each turn, but it cannot be switched out or forced to switch out. If a Flying-type Pokemon or a Pokemon with Levitate comes under the effect of Ingrain, it will no longer have immunity from Ground-type attacks. |
 |
Grass |
N/A |
N/A |
| 22 |
22 |
22 |
Confuse Ray |
Confuses the target. |
 |
Ghost |
N/A |
100% |
| 29 |
29 |
29 |
Amnesia |
Raises the user's Special Defense by 2 stages. |
 |
Psychic |
N/A |
N/A |
| 36 |
36 |
36 |
AncientPower |
Has a 10% chance to raise all of the user's stats by 1 stage. |
 |
Rock |
60 |
100% |
| 46 |
46 |
46 |
Gastro Acid |
Negates the target's ability as long as it remains in battle. |
 |
Poison |
N/A |
100% |
| 56 |
56 |
56 |
Energy Ball |
Has a 10% chance to lower the target's Special Defense by 1 stage. |
 |
Grass |
80 |
100% |
| 66 |
66 |
66 |
Stockpile |
Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed. |
 |
Normal |
N/A |
N/A |
| 66 |
66 |
66 |
Swallow |
This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles. |
 |
Normal |
N/A |
N/A |
| 66 |
66 |
66 |
Spit Up |
Power increases with user's Stockpile count; fails with zero Stockpiles. |
 |
Normal |
Var BP |
100% |
| 76 |
76 |
76 |
Wring Out |
Base power decreases as the target's HP decreases. |
 |
Normal |
Var BP |
100% |