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Lileep   

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Constrict Has a 10% chance to lower the target's Speed by 1 stage. Physical Damage Normal 10 100%
1 1 Astonish Has a 30% chance to make the target flinch. Physical Damage Ghost 30 100%
8 8 Acid Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Poison 40 100%
15 15 Ingrain The user recovers 1/16 of its max HP after each turn, but it cannot be switched out or forced to switch out. If a Flying-type Pokemon or a Pokemon with Levitate comes under the effect of Ingrain, it will no longer have immunity from Ground-type attacks. Other Damage Grass N/A N/A
22 22 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
29 29 Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
36 36 Gastro Acid Negates the target's ability as long as it remains in battle. Other Damage Poison N/A 100%
43 43 AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
50 50 Energy Ball Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Grass 80 100%
57 57 Stockpile Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed. Other Damage Normal N/A N/A
57 57 Spit Up Power increases with user's Stockpile count; fails with zero Stockpiles. Special Damage Normal Var BP 100%
57 57 Swallow This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles. Other Damage Normal N/A N/A
64 64 Wring Out Base power decreases as the target's HP decreases. Special Damage Normal Var BP 100%

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