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Whiscash   

Level-Up AttacksAll | DP | RSE/FRLG
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Tickle Lowers the target's Attack and Defense by 1 stage each. Other Damage Normal N/A 100%
1   Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
1   Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
6   Mud Sport All Electric-type moves are 50% weaker until the user switches out. Other Damage Ground N/A N/A
6   Water Sport All Fire-type moves are 50% weaker until the user switches out. Other Damage Water N/A N/A
10   Water Gun Damages the target. Special Damage Water 40 100%
14   Mud Bomb Has a 30% chance to lower the target's Accuracy by 1 stage. Special Damage Ground 65 85%
18   Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
22   Water Pulse Has a 20% chance to confuse the target. Special Damage Water 60 100%
26   Magnitude Deals variable damage, between 10 base power and 130 base power, as well as double damage against Digging Pokemon. Physical Damage Ground Var BP 100%
33   Rest The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early. Other Damage Psychic N/A N/A
33   Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
39   Aqua Tail Damages the target. Physical Damage Water 90 90%
45   Earthquake Power doubles when performed against Pokemon using Dig. Physical Damage Ground 100 100%
51   Future Sight This move, even if the user and/or the target switch out, will strike the active target at the end of the second turn after its use. This move cannot cause a Critical Hit and its damage is calculated by using the original user's Special Attack and the original target's Special Defense. The move's damage is typeless so it never receives STAB and ignores weaknesses, resistances and immunities against this move's type. Only one instance of Future Sight or Doom Desire may be active at a time; because Future Sight is typeless and occurs at the end of the round, it also hits through Protect, Detect, Endure and Wonder Guard. Special Damage Psychic 80 90%
57   Fissure The target faints; doesn't work on higher-leveled Pokemon. Physical Damage Ground KO 30%

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