#336 Seviper   

Level-Up MovesAll Generations | DPP | RSE and FRLG
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Wrap Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Normal 15 85%
7 7 7 Lick Has a 30% chance to paralyze the target. Physical Damage Ghost 20 100%
10 10 10 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
16 16 16 Poison Tail Has a high critical hit ratio and a 10% chance to poison the target. Physical Damage Poison 50 100%
19 19 19 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
25 25 25 Glare Paralyzes the target. Other Damage Normal N/A 75%
28 28 28 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
34 34 34 Poison Fang Has a 30% chance to inflict Toxic poison on the target. Physical Damage Poison 50 100%
37 37 37 Swagger Confuses the target and raises its Attack by 2 stages. Other Damage Normal N/A 90%
43 43 43 Haze Eliminates any stat modifiers from all active Pokemon. The stat boosts from Choice Band, Choice Lens and Choice Scarf are not affected. Other Damage Ice N/A N/A
46 46 46 Night Slash Has a high critical hit ratio. Physical Damage Dark 70 100%
52 52 52 Poison Jab Has a 30% chance to poison the target. Physical Damage Poison 80 100%
55 55 55 Wring Out Base power decreases as the target's HP decreases. Special Damage Normal Var BP 100%

 

 

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