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Flygon   

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 SonicBoom Always deals 20 points of damage. Special Damage Normal Set 90%
9 9 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
17 17 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
25 25 Sand Tomb Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Ground 15 70%
33 33 Supersonic Confuses the target. Other Damage Normal N/A 55%
35 35 DragonBreath Has a 30% chance to paralyze the target. Special Damage Dragon 60 100%
41 41 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
45 45 Dragon Claw Damages the target. Physical Damage Dragon 80 100%
49 49 Sandstorm Cancels all other weather moves. For 5 turns: the Special Defense of Rock-type Pokemon is boosted by 50%, each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it has Sand Veil or is a Ground-, Rock-, or Steel-type, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved. The effects of Sandstorm will last for eight turns if its user is holding Smooth Rock. Other Damage Rock N/A N/A
57 57 Hyper Beam The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Special Damage Normal 150 90%

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