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Trapinch   

General Information
Regular Form Shiny Form
National Dex Number:
328
Sinnoh Dex Number:
Hoenn Dex Number:
116 
Johto Dex Number:
English Name:
Trapinch
Japanese Name:
Nakkuraa
Species:
Ant Pit
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Ground
Habitat:
Rough-terrain
Height:
2ft 4in0.7 m
Weight:
33.1 lbs15 kg
Colour:
Brown

Abilities:
RSE & FRLGHyper Cutter:
Pokemon's Attack cannot be reduced by the opponent. [Field Action - EMERALD ONLY] HM01 - Cut removes a larger area of tall grass.
RSE & FRLGArena Trap:
Prevents a Pokemon from switching/fleeing (Flying types and Levitators are unaffected). [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon battles is doubled.
Diamond & PearlHyper Cutter:
Pokemon's Attack cannot be reduced by the opponent. [Field Action] HM01 - Cut removes a larger area of tall grass.
Diamond & PearlArena Trap:
Prevents a Pokemon from switching/fleeing (Flying types and Levitators are unaffected). [Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon battles is doubled.

Weaknesses:
Water (x2)
Grass (x2)
Ice (x2)
Resistances:
Poison (x0.5)
Rock (x0.5)
Immunities:
Electric (x0)

Evolution Line:

Trapinch
lv35

Vibrava
lv45

Flygon

Items Held:
Version Items
RSE (Wild)Soft Sand 5%-
FRLG (Wild)Soft Sand 5%-
DP (Wild)Soft Sand 5%-

Pokedex Entries:
RubyTRAPINCH's nest is a bowl-like pit dug in the sand. This POKéMON patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
SapphireTRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This POKéMON can go a whole week without access to any water.
EmeraldIts big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
FireRedIt lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
LeafGreen
DiamondIt makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
Pearl

LocationsAll | DP | RSE/FRLG
Options:Radar
Insertion
Time
DP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Other Locations:
VersionArea
XDRock Pokespot

Level-Up AttacksAll | DP | RSE/FRLG
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
9   Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
17   Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
25   Sand Tomb Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or U-Turn. Physical Damage Ground 15 70%
33   Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
41   Dig On the first turn, the user digs underground, becoming uncontrollable, and evades all attacks. Earthquake and Magnitude can hit underground and gain doubled power. The user may also be hit underground if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokemon with No Guard. On the second turn, the user attacks. Physical Damage Ground 80 100%
49   Sandstorm Cancels all other weather moves. For 5 turns: the Special Defense of Rock-type Pokemon is boosted by 50%, each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it has Sand Veil or is a Ground-, Rock-, or Steel-type, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved. The effects of Sandstorm will last for eight turns if its user is holding Smooth Rock. Other Damage Rock N/A N/A
57   Hyper Beam The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Special Damage Normal 150 90%
65   Earth Power Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Ground 90 100%
73   Earthquake Power doubles when performed against Pokemon using Dig. Physical Damage Ground 100 100%
81   Feint Almost always goes first. If the target does not use Protect or Detect, this move fails. Physical Damage Normal 50 100%
89   Fissure The target faints; doesn't work on higher-leveled Pokemon. Physical Damage Ground KO 30%

Breeding Information
Egg Group: Bug
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DP | RSE/FRLG
DP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Flail Base power increases as the user's HP decreases. Physical Damage Normal Var BP 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Gust Power doubles if the target is in mid-air via Fly or Bounce. Special Damage Flying 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Quick Attack Usually goes first. Physical Damage Normal 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents

Tutored MovesAll | DP | RSE/FRLG
DP Tutored Moves:
VersionMoveEffectDamageTypePwrAcc
DPNo moves

TM/HM CompatibilityAll | DP | RSE/FRLG
DP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
TM/HM Name:
 

Stats
RSE, FRLG and DP Stats:
lv 100 Unfavourable Neutral Advantageous
  Base Wild