| 1 |
1 |
1 |
Tackle |
Damages the target. |
 |
Normal |
35 |
95% |
| 5 |
5 |
5 |
Uproar |
The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. |
 |
Normal |
50 |
100% |
| 10 |
10 |
10 |
Copycat |
The user performs the battle's last successful move. This move could be from the current opponent, a previous opponent, a teammate or even another move from the user's own moveset. This move fails if no Pokemon has used a move yet. Copycat cannot copy itself. |
 |
Normal |
Copy |
N/A |
| 14 |
14 |
14 |
Faint Attack |
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. |
 |
Dark |
60 |
100% |
| 19 |
19 |
19 |
Psybeam |
Has a 10% chance to confuse the target. |
 |
Psychic |
65 |
100% |
| 23 |
23 |
23 |
Hypnosis |
Puts the target to sleep. |
 |
Psychic |
N/A |
70% |
| 28 |
28 |
28 |
Dizzy Punch |
Has a 20% chance to confuse the target. |
 |
Normal |
70 |
100% |
| 32 |
32 |
32 |
Sucker Punch |
Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. |
 |
Dark |
80 |
100% |
| 37 |
37 |
37 |
Teeter Dance |
Each active Pokemon, except the user, becomes confused. |
 |
Normal |
N/A |
100% |
| 41 |
41 |
41 |
Psych Up |
The user copies all six of the target's current stat modifiers. |
 |
Normal |
N/A |
N/A |
| 46 |
46 |
46 |
Double-edge |
The user receives 1/3 recoil damage. |
 |
Normal |
120 |
100% |
| 50 |
50 |
50 |
Flail |
Base power increases as the user's HP decreases. |
 |
Normal |
Var BP |
100% |
| 55 |
55 |
55 |
Thrash |
The user attacks uncontrollably for 2-3 turns and then gets confused. |
 |
Normal |
90 |
100% |