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Spinda   

General Information
Regular Form Shiny Form
National Dex Number:
327
Sinnoh Dex Number:
Hoenn Dex Number:
114 
Johto Dex Number:
English Name:
Spinda
Japanese Name:
Pacchiiru
Species:
Spot Panda
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Normal
Habitat:
Mountain
Height:
3ft 7in1.1 m
Weight:
11 lbs5 kg
Colour:
Brown

Abilities:
RSE & FRLGOwn Tempo:
Negates confusion against this Pokemon.
Diamond & PearlOwn Tempo:
Negates confusion against this Pokemon.
Diamond & PearlTangled Feet:
The opponent's attacks have a 50% chance of missing when this Pokemon becomes Confused.

Weaknesses:
Fighting (x2)
Resistances:
No resistances
Immunities:
Ghost (x0)

Evolution Line:
None

Items Held:
Version Items
RSE (Wild)Chesto Berry 5%-
FRLG (Wild)Chesto Berry 5%-
DPP (Wild)Chesto Berry 5%-

Pokedex Entries:
RubyAll the SPINDA that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this POKéMON give it the appearance of dancing.
SapphireNo two SPINDA are said to have identical spot patterns on their hides. This POKéMON moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
EmeraldIt is distinguished by a pattern of spots that it always different. Its unsteady, tottering walk has the effect of fouling its foe's aim.
FireRedNo two SPINDA are said to have identical patterns. It confuses foes with its stumbling motions.
LeafGreen
DiamondNo two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
Pearl

LocationsAll | DPP | RSE/FRLG
Options:Swarm
Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
5 5 Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
10 10 Copycat The user performs the battle's last successful move. This move could be from the current opponent, a previous opponent, a teammate or even another move from the user's own moveset. This move fails if no Pokemon has used a move yet. Copycat cannot copy itself. Other Damage Normal Copy N/A
14 14 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
19 19 Psybeam Has a 10% chance to confuse the target. Special Damage Psychic 65 100%
23 23 Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
28 28 Dizzy Punch Has a 20% chance to confuse the target. Physical Damage Normal 70 100%
32 32 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
37 37 Teeter Dance Each active Pokemon, except the user, becomes confused. Other Damage Normal N/A 100%
41 41 Psych Up The user copies all six of the target's current stat modifiers. Other Damage Normal N/A N/A
46 46 Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%
50 50 Flail Base power increases as the user's HP decreases. Physical Damage Normal Var BP 100%
55 55 Thrash The user attacks uncontrollably for 2-3 turns and then gets confused. Physical Damage Normal 90 100%

Breeding Information
Egg Group: Ground / Humanshape
Steps to Hatch:3840 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Assist The user performs a random move from any of the Pokemon on its team. Assist cannot generate itself, Chatter, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Struggle, Switcheroo, Thief or Trick. Other Damage Normal Copy N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Baton Pass The user returns to its party, bypassing any trapping moves and Pursuit; it passes all stat modifiers (positive or negative, including from Charge and Stockpile), as well as confusion, Focus Energy/Lansat Berry boosts, Ingrain, Aqua Ring, Embargo, Gastro Acid, Power Trick, Magnet Rise, Stockpiles, Perish Song count, Mist, Leech Seed, Ghost Curses, Mind Reader, Lock-On, Block, Mean Look, Spider Web and Substitute to the replacement Pokemon. Other Damage Normal N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents