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Aron   

General Information
Regular Form Shiny Form
National Dex Number:
304
Sinnoh Dex Number:
Hoenn Dex Number:
070 
Johto Dex Number:
English Name:
Aron
Japanese Name:
Kokodora
Species:
Iron Armor
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Steel/Rock
Habitat:
Mountain
Height:
1ft 4in0.4 m
Weight:
132.3 lbs60 kg
Colour:
Grey

Abilities:
RSE & FRLGSturdy:
Negates one-hit KOs.
RSE & FRLGRock Head:
Negates recoil against this Pokemon.
Diamond & PearlSturdy:
Negates one-hit KOs.
Diamond & PearlRock Head:
Negates recoil against this Pokemon.

Weaknesses:
Water (x2)
Fighting (x4)
Ground (x4)
Resistances:
Normal (x0.25)
Ice (x0.5)
Flying (x0.25)
Psychic (x0.5)
Bug (x0.5)
Rock (x0.5)
Ghost (x0.5)
Dragon (x0.5)
Dark (x0.5)
Immunities:
Poison (x0)

Evolution Line:

Aron
lv32

Lairon
lv42

Aggron

Items Held:
Version Items
RSE (Wild)Hard Stone 5%-
FRLG (Wild)Hard Stone 5%-
DP (Wild)Hard Stone 5%-

Pokedex Entries:
RubyThis POKéMON has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
SapphireARON has a body of steel. With one all-out charge, this POKéMON can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the POKéMON.
EmeraldA POKéMON that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
FireRedIt eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
LeafGreen
DiamondIt usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Pearl

LocationsAll | DP | RSE/FRLG
Options:Radar
Insertion
Time
DP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

DP Special Locations:
VersionAreaMethodFrequency
Pearl Trade from Diamond Trade
Trade
-

Other Locations:
VersionArea
XDCave Pokespot

Level-Up AttacksAll | DP | RSE/FRLG
DP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1   Tackle Damages the target. Physical Damage Normal 35 95%
4   Harden Raises the user's Defense by 1 stage. Other Damage Normal N/A N/A
8   Mud-Slap Lowers the target's Accuracy by 1 stage. Special Damage Ground 20 100%
11   Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
15   Metal Claw Has a 10% chance to raise the user's Attack by 1 stage. Physical Damage Steel 50 95%
18   Iron Defense Raises the user's Defense by 2 stages. Other Damage Steel N/A N/A
22   Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
25   Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
29   Iron Head Has a 30% chance to make the target flinch. Physical Damage Steel 80 100%
32   Protect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Protect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Normal N/A N/A
36   Metal Sound Lowers the target's Special Defense by 2 stages. Other Damage Steel N/A 85%
39   Iron Tail Has a 30% chance to lower the target's Defense by 1 stage. Physical Damage Steel 100 75%
43   Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%
46   Metal Burst Fails unless the user goes last; if an opponent strikes with a Physical or a Special attack before the user's turn, the user retaliates for 1.5x the damage it had endured. Physical Damage Steel Var Dmg 100%

Breeding Information
Egg Group: Monster
Steps to Hatch:8960 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DP | RSE/FRLG
DP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Body Slam Has a 30% chance to paralyze the target. Physical Damage Normal 85 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Curse When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. Other Damage ??? N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Dragon Rush Has a 20% chance to make the target flinch. Physical Damage Dragon 100 75%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Endeavor Inflicts damage equal to the target's current HP - the user's current HP. Physical Damage Normal Var Dmg 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Iron Head Has a 30% chance to make the target flinch. Physical Damage Steel 80 100%
This move is also available via Level-Up

Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP SmellingSalt If the target is paralyzed, power is doubled but the target will be cured. Physical Damage Normal 60 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Stomp Has a 30% chance to make the target flinch; also retains its normal accuracy and gains doubled power against Minimized Pokemon. Physical Damage Normal 65 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents