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Mawile   

General Information
Regular Form Shiny Form
National Dex Number:
303
Sinnoh Dex Number:
Hoenn Dex Number:
069 
Johto Dex Number:
English Name:
Mawile
Japanese Name:
Kuchiito
Species:
Deceiver
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Steel
Habitat:
Cave
Height:
2ft 0in0.6 m
Weight:
25.4 lbs11.5 kg
Colour:
Black

Abilities:
RSE & FRLGHyper Cutter:
Pokemon's Attack cannot be reduced by the opponent. [Field Action - EMERALD ONLY] HM01 - Cut removes a larger area of tall grass.
RSE & FRLGIntimidate:
Lowers opponent's Attack by one stage. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon battles, whose level is at least 5 levels less than that of this Pokemon, halves.
Diamond & PearlHyper Cutter:
Pokemon's Attack cannot be reduced by the opponent. [Field Action] HM01 - Cut removes a larger area of tall grass.
Diamond & PearlIntimidate:
Lowers opponent's Attack by one stage. [Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon battles, whose level is at least 5 levels less than that of this Pokemon, halves.

Weaknesses:
Fire (x2)
Fighting (x2)
Ground (x2)
Resistances:
Normal (x0.5)
Grass (x0.5)
Ice (x0.5)
Flying (x0.5)
Psychic (x0.5)
Bug (x0.5)
Rock (x0.5)
Ghost (x0.5)
Dragon (x0.5)
Steel (x0.5)
Dark (x0.5)
Immunities:
Poison (x0)

Evolution Line:
None

Items Held:
Version Items
DPP (Wild)Occa Berry 5%-

Pokedex Entries:
RubyMAWILE's huge jaws are actually steel horns that have been transformed. Its docile looking face serves to lull its foe into letting down its guard. When the foe least expects it, MAWILE chomps it with its gaping jaws.
SapphireDon't be taken in by this POKéMON's cute face - it's very dangerous. MAWILE fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
EmeraldIts giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
FireRedIt uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
LeafGreen
DiamondAttached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Pearl

LocationsAll | DPP | RSE/FRLG
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Other Locations:
VersionArea
XDCipher Cmdr Exol (Pyrite Town)

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Astonish Has a 30% chance to make the target flinch. Physical Damage Ghost 30 100%
6 6 Fake Tears Lowers the target's Special Defense by 2 stages. Other Damage Dark N/A 100%
11 11 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
16 16 Sweet Scent Lowers the target's Evasion by 1 stage. Other Damage Normal N/A 100%
21 21 Vicegrip Damages the target. Physical Damage Normal 55 100%
26 26 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
31 31 Baton Pass The user returns to its party, bypassing any trapping moves and Pursuit; it passes all stat modifiers (positive or negative, including from Charge and Stockpile), as well as confusion, Focus Energy/Lansat Berry boosts, Ingrain, Aqua Ring, Embargo, Gastro Acid, Power Trick, Magnet Rise, Stockpiles, Perish Song count, Mist, Leech Seed, Ghost Curses, Mind Reader, Lock-On, Block, Mean Look, Spider Web and Substitute to the replacement Pokemon. Other Damage Normal N/A N/A
36 36 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
41 41 Iron Defense Raises the user's Defense by 2 stages. Other Damage Steel N/A N/A
46 46 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
51 51 Stockpile Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed. Other Damage Normal N/A N/A
51 51 Spit Up Power increases with user's Stockpile count; fails with zero Stockpiles. Special Damage Normal Var BP 100%
51 51 Swallow This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles. Other Damage Normal N/A N/A
56 56 Iron Head Has a 30% chance to make the target flinch. Physical Damage Steel 80 100%

Other Games Level-Up Attacks:
XDMoveEffectTypePwrAcc
22 Sing Puts the target to sleep. Normal N/A 55%

Breeding Information
Egg Group: Fairy / Ground
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP False Swipe Leaves the target with at least 1 HP. Physical Damage Normal 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Ice Fang Has a 10% chance to freeze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Ice 65 95%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents