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Hariyama   

General Information
Regular Form Shiny Form
National Dex Number:
297
Sinnoh Dex Number:
Hoenn Dex Number:
049 
Johto Dex Number:
English Name:
Hariyama
Japanese Name:
Hariteyama
Species:
Arm Thrust
Footprint
Cry
Body Style
Gender Ratio:
Male: 75%Female: 25%
Type:
Fighting
Habitat:
Mountain
Height:
7ft 7in2.3 m
Weight:
559.5 lbs253.8 kg
Colour:
Brown

Abilities:
RSE & FRLGThick Fat:
Halves damage from Ice and Fire type attacks.
RSE & FRLGGuts:
Attack is increased by 50% when inflicted with a status ailment.
Diamond & PearlThick Fat:
Halves damage from Ice and Fire type attacks.
Diamond & PearlGuts:
Attack is increased by 50% when inflicted with a status ailment.

Toggle Ability Options:    Thick Fat    Guts

Weaknesses:
Flying (x2)
Psychic (x2)
Resistances:
Fire (x0.5) - Thick Fat
Ice (x0.5) - Thick Fat
Bug (x0.5)
Rock (x0.5)
Dark (x0.5)
Immunities:
No immunities

Evolution Line:

Makuhita
lv24

Hariyama

Items Held:
Version Items
RSE (Wild)King's Rock 5%-
FRLG (Wild)King's Rock 5%-
DPP (Wild)King's Rock 5%-

Pokedex Entries:
RubyHARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
SapphireHARIYAMA's thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.
EmeraldIt has the habit of challenging others without hesitation to tests of strength. It's been known to stand on train tacks and stop trains using forearm thrusts.
FireRedIt stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
LeafGreen
DiamondIt loves to match power with big-bodied Pokemon. It can knock a truck flying with its arm thrusts.
Pearl

LocationsAll | DPP | RSE/FRLG
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Makuhita Evolve
Evolve
-
Pearl Evolve Makuhita Evolve
Evolve
-

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Brine Base power doubles if the target is at least 50% below full health. Special Damage Water 65 100%
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
4 4 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
7 7 Arm Thrust Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Fighting 15 100%
10 10 Vital Throw This move usually goes last. It ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Fighting 70 100%
13 13 Fake Out If this is the user's first move after being sent or switched into battle, the target flinches; this move fails otherwise and against targets with Inner Focus. Physical Damage Normal 40 100%
16 16 Whirlwind Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups or used Ingrain. Other Damage Normal N/A 100%
19 19 Knock Off Disables the target's held item unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Physical Damage Dark 20 100%
22 22 SmellingSalt If the target is paralyzed, power is doubled but the target will be cured. Physical Damage Normal 60 100%
27 27 Belly Drum The user maximizes its Attack but sacrifices 50% of its max HP. Other Damage Normal N/A N/A
32 32 Force Palm Has a 30% chance to paralyze the target. Physical Damage Fighting 60 100%
37 37 Seismic Toss Does damage equal to user's level. Physical Damage Fighting Var Dmg 100%
42 42 Wake-Up Slap If the target is asleep, power is doubled but the target will awaken. Physical Damage Fighting 60 100%
47 47 Endure Almost always goes first. The user is left with at least 1 HP following any attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. Other Damage Normal N/A N/A
52 52 Close Combat Lowers the user's Defense and Special Defense by 1 stage. Physical Damage Fighting 120 100%
57 57 Reversal Base power increases as the user's HP decreases. Physical Damage Fighting Var BP 100%

Breeding Information
Egg Group: Humanshape
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Bullet Punch Usually goes first. Physical Damage Steel 40 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Counter Almost always goes last; if an opponent strikes with a Physical attack before the user's turn, the user retaliates for twice the damage it had endured. In double battles, this attack targets the last opponent to hit the user with a Physical attack and cannot hit the user's teammate. Physical Damage Fighting Var Dmg 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Cross Chop Has a high critical hit ratio. Physical Damage Fighting 100 80%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Detect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Detect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Fighting N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP DynamicPunch