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Ninjask   

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Scratch Damages the target. Physical Damage Normal 40 100%
1 1 Harden Raises the user's Defense by 1 stage. Other Damage Normal N/A N/A
1 1 Bug Bite The user eats the target's held berry and, if applicable, receives its benefits. Jaboca Berry will be removed without damaging the user, but Tanga Berry will still activate and reduce this move's power. The target can still recover its held berry by using Recycle. Physical Damage Bug 60 100%
5 5 Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target. Physical Damage Bug 20 100%
9 9 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
14 14 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
19 19 Mind Reader This move ensures that the user's next attack will hit against its current target. This effect can be Baton Passed to another Pokemon. Mind Reader fails against Pokemon in the middle of using Protect, Detect, Dig Fly, Bounce or Dive, as well as Pokemon behind a Substitute. If the target uses Protect or Detect during its next turn, the user's next move has a [100 - move's normal accuracy]% chance to hit through Protect or Detect. OHKO moves do not benefit from this trait. Other Damage Normal N/A N/A
20 20 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
20 20 Double Team Raises the user's Evasion by 1 stage. Other Damage Normal N/A N/A
20 20 Fury Cutter The base power of this move doubles with each consecutive hit; however, power is capped at a maximum 160 BP and remains there for any subsequent uses. If this move misses, base power will be reset to 10 BP on the next turn. The user can also select other attacks without resetting this move's power; it will continue to double after each use until it either misses or reaches the 160 BP cap. Physical Damage Bug 10 95%
25 25 Swords Dance Raises the user's Attack by 2 stages. Other Damage Normal N/A N/A
31 31 Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
38 38 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
45 45 Baton Pass The user returns to its party, bypassing any trapping moves and Pursuit; it passes all stat modifiers (positive or negative, including from Charge and Stockpile), as well as confusion, Focus Energy/Lansat Berry boosts, Ingrain, Aqua Ring, Embargo, Gastro Acid, Power Trick, Magnet Rise, Stockpiles, Perish Song count, Mist, Leech Seed, Ghost Curses, Mind Reader, Lock-On, Block, Mean Look, Spider Web and Substitute to the replacement Pokemon. Other Damage Normal N/A N/A
52 52 X-Scissor Damages the target. Physical Damage Bug 80 100%

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