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Wingull   

General Information
Regular Form Shiny Form
National Dex Number:
278
Sinnoh Dex Number:
119 
Hoenn Dex Number:
027 
Johto Dex Number:
English Name:
Wingull
Japanese Name:
Kyamome
Species:
Seagull
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water/Flying
Habitat:
Sea
Height:
2ft 0in0.6 m
Weight:
20.9 lbs9.5 kg
Colour:
White

Abilities:
RSE & FRLGKeen Eye:
This Pokemon's Accuracy cannot be lowered. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.
Diamond & PearlKeen Eye:
This Pokemon's Accuracy cannot be lowered. [Field Action] If this Pokemon is in the lead spot, the rate of low-leveled wild Pokemon battles decreases.

Weaknesses:
Electric (x4)
Rock (x2)
Resistances:
Fire (x0.5)
Water (x0.5)
Fighting (x0.5)
Bug (x0.5)
Steel (x0.5)
Immunities:
Ground (x0)

Evolution Line:

Wingull
lv25

Pelipper

Pokedex Entries:
RubyWINGULL has the habit of carrying prey and valuables in its beak and hiding them in all sorts of locations. This POKéMON rides the wind as if it were skating across the sky.
SapphireWINGULL rides updrafts rising from the sea by extending its long and narrow wings to glide. This POKéMON's long beak is useful for catching prey.
EmeraldIt makes its nest on a sheer cliff at the edge of the sea. It has trouble keeping its wings flapping in flight. Instead, it soars on updrafts.
FireRedIt rides upon ocean winds as if it were a glider. In the winter, it hides food around its nest.
LeafGreen
DiamondIt makes its nest on steep sea cliffs. Riding updrafts, it soars to great heights.
PearlCatching sea winds with its long wings, it soars as if it were a glider. It folds its wings to rest.

LocationsAll | DPP | RSE/FRLG
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Pearl Fuego Ironworks Walk
Walk
10%
Route 213 Walk
Walk
20%
Route 218 Walk
Walk
10%
Route 221 Walk
Walk
10%
Route 222 Walk
Walk
10%
Canalave City Surf
Surf
30%
Fuego Ironworks Surf
Surf
30%
Iron Island Surf
Surf
30%
Pastoria City Surf
Surf
30%
Route 205 (South) Surf
Surf
30%
Route 213 Surf
Surf
30%
Route 218 Surf
Surf
30%
Route 219 Surf
Surf
30%
Route 220 Surf
Surf
30%
Route 221 Surf
Surf
30%
Route 222 Surf
Surf
30%
Route 229 Surf
Surf
70%
Valley Windworks Surf
Surf
30%
Diamond Fuego Ironworks Walk
Walk
10%
Route 213 Walk
Walk
20%
Route 218 Walk
Walk
10%
Route 221 Walk
Walk
10%
Route 222 Walk
Walk
10%
Canalave City Surf
Surf
30%
Fuego Ironworks Surf
Surf
30%
Iron Island Surf
Surf
30%
Pastoria City Surf
Surf
30%
Route 205 (South) Surf
Surf
30%
Route 213 Surf
Surf
30%
Route 218 Surf
Surf
30%
Route 219 Surf
Surf
30%
Route 220 Surf
Surf
30%
Route 221 Surf
Surf
30%
Route 222 Surf
Surf
30%
Route 229 Surf
Surf
70%
Valley Windworks Surf
Surf
30%
Platinum Route 213 Walk
Walk
20%
Route 222 Walk
Walk
10%
Route 226 Walk
Walk
15%
Route 230 Walk
Walk
5%
Iron Island Surf
Surf
60%
Pastoria City Surf
Surf
4%
Pokémon League Surf
Surf
60%
Route 213 Surf
Surf
30%
Route 219 Surf
Surf
30%
Route 220 Surf
Surf
30%
Route 221 Surf
Surf
30%
Route 222 Surf
Surf
30%
Route 226 Surf
Surf
60%
Sunyshore City Surf
Surf
30%

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Water Gun Damages the target. Special Damage Water 40 100%
1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
6 6 Supersonic Confuses the target. Other Damage Normal N/A 55%
11 11 Wing Attack Damages the target. Physical Damage Flying 60 100%
16 16 Mist Protects every Pokemon on the user's team from negative stat modifiers caused by other Pokemon (including teammates), but not by itself, for five turns. The team's Accuracy and Evasion stats are also protected. Moves that cause negative stat modifiers as a secondary effect, such as Psychic, still deal their regular damage. Other Damage Ice N/A N/A
19 19 Water Pulse Has a 20% chance to confuse the target. Special Damage Water 60 100%
24 24 Quick Attack Usually goes first. Physical Damage Normal 40 100%
29 29 Roost The user recovers 1/2 of its max HP; if it is a Flying-type Pokemon, it also loses its Flying-type classification until the start of the next turn. Other Damage Flying N/A N/A
34 34 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
37 37 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
42 42 Aerial Ace Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Flying 60 100%
47 47 Air Slash Has a 30% chance to make the target flinch. Special Damage Flying 75 95%

Breeding Information
Egg Group: Flying / Water 1
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG