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Lombre   

General Information
Regular Form Shiny Form
National Dex Number:
271
Sinnoh Dex Number:
Hoenn Dex Number:
020 
Johto Dex Number:
English Name:
Lombre
Japanese Name:
Hasuburero
Species:
Jolly
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water/Grass
Habitat:
Water's-edge
Height:
3ft 11in1.2 m
Weight:
71.7 lbs32.5 kg
Colour:
Green

Abilities:
RSE & FRLGSwift Swim:
If this Pokemon is active while Rain Dance is in effect, its speed is temporarily doubled.
RSE & FRLGRain Dish:
If active while Rain Dance is in effect, this Pokemon recovers one-sixteenth of its max HP after each turn.
Diamond & PearlSwift Swim:
If this Pokemon is active while Rain Dance is in effect, its speed is temporarily doubled.
Diamond & PearlRain Dish:
If active while Rain Dance is in effect, this Pokemon recovers one-sixteenth of its max HP after each turn.

Weaknesses:
Poison (x2)
Flying (x2)
Bug (x2)
Resistances:
Water (x0.25)
Ground (x0.5)
Steel (x0.5)
Immunities:
No immunities

Evolution Line:

Lotad
lv14

Lombre
Water Stone

Ludicolo

Pokedex Entries:
RubyLOMBRE is nocturnal - it will get active after dusk. It is also a mischief maker. When this POKéMON spots anglers, it tugs on their fishing lines from beneath the surface and enjoys their consternation.
SapphireLOMBRE's entire body is covered by a slippery, slimy film. It feels horribly unpleasant to be touched by this POKéMON's hands. LOMBRE is often mistaken for a human child.
EmeraldIn the evening, it takes great delight in popping out of rivers and startling people. It feeds on aquatic moss that grows on rocks in the riverbed.
FireRedIt lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night.
LeafGreen
DiamondIt has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Pearl

LocationsAll | DPP | RSE/FRLG
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Astonish Has a 30% chance to make the target flinch. Physical Damage Ghost 30 100%
3 3 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
5 5 Absorb Restores the user's HP by 1/2 of the damage inflicted on the target. Special Damage Grass 20 100%
7 7 Nature Power The user generates another move depending on the battle's current terrain. It generates Seed Bomb in any type of grass (as well as in puddles), Hydro Pump while surfing on top of water, Rock Slide on any rocky outdoor terrain and inside of caves, Earthquake on beach sand, desert sand and dirt paths, Blizzard in snow, and Tri Attack everywhere else (including Wi-Fi battles). In Battle Revolution, the move generates Tri Attack at Courtyard, Main Street and Neon, Seed Bomb at Sunny Park and Waterfall, Hydro Pump at Gateway, Rock Slide at Crystal, Magma and Stargazer and Earthquake at Sunset. Other Damage Normal Copy N/A
11 11 Fake Out If this is the user's first move after being sent or switched into battle, the target flinches; this move fails otherwise and against targets with Inner Focus. Physical Damage Normal 40 100%
15 15 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
19 19 Water Sport All Fire-type moves are 50% weaker until the user switches out. Other Damage Water N/A N/A
- 25 BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
27 31 Zen Headbutt Has a 20% chance to make the target flinch. Physical Damage Psychic 80 90%
35 37 Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
43 45 Hydro Pump Damages the target. Special Damage Water 120 80%

Breeding Information
Egg Group: Plant / Water 1
Steps to Hatch:3840 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Flail Base power increases as the user's HP decreases. Physical Damage Normal Var BP 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Leech Seed The user steals 1/8 of the target's max HP until the target is switched out, is KO'ed, or uses Rapid Spin; does not work against Grass-type Pokemon or Pokemon behind Substitutes. Other Damage Grass N/A 90%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Razor Leaf Has a high critical hit ratio. Physical Damage Grass 55 95%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Sweet Scent Lowers the target's Evasion by 1 stage. Other Damage Normal N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Synthesis Restores a fraction of the user's max HP depending on the weather: 2/3 during Sunny Day, 1/2 during regular weather and 1/4 during Rain Dance, Hail and Sandstorm. Other Damage Grass N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Tickle Lowers the target's Attack and Defense by 1 stage each. Other Damage Normal N/A 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Water Gun Damages the target. Special Damage Water 40 100%