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Zigzagoon   

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
5 5 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
9 9 Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
13 13 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
17 17 Odor Sleuth Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
21 21 Mud Sport All Electric-type moves are 50% weaker until the user switches out. Other Damage Ground N/A N/A
25 25 Pin Missile Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Bug 14 85%
29 29 Covet Steals the target's held item unless the user is already holding an item or the target has Sticky Hold or Multitype. Recycle cannot recover the stolen item. Physical Damage Normal 40 100%
33 33 Flail Base power increases as the user's HP decreases. Physical Damage Normal Var BP 100%
37 37 Rest The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early. Other Damage Psychic N/A N/A
41 41 Belly Drum The user maximizes its Attack but sacrifices 50% of its max HP. Other Damage Normal N/A N/A
45 45 Fling The user's held item is thrown at the target. Base power and additional effects vary depending on the thrown item. Note that the target will instantly benefit from the effects of thrown berries. The held item is gone for the rest of the battle unless Recycle is used; the item will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles. Physical Damage Dark Var BP 100%

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