#260 Swampert   

DeckDex
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 110     Type:
WeaknessResistanceRetreat Cost
x2   
Poké-POWER
Water Call: Once during your turn (before your attack), you may attach a Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
CostNameEffectPower
Hypno SplashThe Defending Pokémon is now Asleep.50
Illustrator: Mitsuhiro Arita EX Ruby and Sapphire 13/109 (Holographic)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-BODY
Natural Remedy: Once during your turn (before your attack), when you attach a Energy card from your hand to Swampert, remove 1 damage counter from Swampert.
CostNameEffectPower
Water ArrowChoose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Waterfall 50
Illustrator: Ken Sugimori EX Ruby and Sapphire 23/109 (Rare)
SWAMPERT EX
Evolves from Marshtomp (Stage 2)/ex Pokémon
Hit Points: 150     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
x2   
CostNameEffectPower
Crushing WaveChoose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. After doing damage, flip a coin. If heads, your opponent discards an Energy card, if any, attached to that Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.) 
Hyper PumpDoes 20 damage plus 20 more damage for each basic Energy attached to Swampert ex but not used to pay for this attack's Energy cost. You can't add more than 80 damage in this way.20+
Illustrator: Hikaru Koike EX Team Magma versus Team Aqua 95/95 (Ex Holographic)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 110     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Water Cyclone: As often as you like during your turn (before your attack), you may move a Energy attached to 1 of your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Swampert is affected by a Special Condition.
CostNameEffectPower
Spinning TailDoes 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Aqua SonicThis attack's damage isn't affected by Resistance.60
Illustrator: Atsuko Nishida EX Emerald 11/106 (Holographic)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 120     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Echo Draw: Once during your turn (before your attack), you may draw a card. This power can't be used if Swampert is affected by a Special Condition.
CostNameEffectPower
Rock HurlThis attack's damage isn't affected by Resistance.60
Illustrator: Hisao Nakamura EX Crystal Guardians 27/100 (Rare)
SWAMPERT EX
Evolves from Marshtomp (Stage 2)/ex Pokémon
Hit Points: 150     Type:
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
WeaknessResistanceRetreat Cost
x2   
Poké-POWER
Energy Recycle: Once during your turn (before your attack), you may search your discard pile for 3 Energy cards and attach them to your Pokémon in any way you like. If you do, your turn ends. This power can't be used if Swampert ex is affected by a Special Condition.
CostNameEffectPower
Ultra PumpYou may discard 2 cards from your hand. If you do, this attack does 60 damage plus 20 more damage and does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)60+
Illustrator: Ryo Ueda EX Crystal Guardians 98/100 (Super Rare)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 130     Type:
WeaknessResistanceRetreat Cost
+30  
Poké-POWER
Wash Out: As often as you like during your turn (before your attack), you may move a or Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
CostNameEffectPower
Hammer ArmDiscard the top card from your opponent's deck.80
Illustrator: Kouki Saitou Great Encounters 9/106 (Holographic)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 130     Type:
WeaknessResistanceRetreat Cost
+30  
Poké-BODY
Root Protector: Any damage done to Swampert by attacks from your opponent's Pokémon that isn't an Evolved Pokémon is reduced by 20 (after applying Weakness and Resistance).
CostNameEffectPower
Drag OffBefore doing damage, you may switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon.30
Push OverDoes 60 damage plus 10 more damage for each Energy attached to Swampert.60+
Illustrator: Kagemaru Himeno Supreme Victors 12/147 (Holographic)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
BubbleFlip a coin. If heads, the Defending Pokémon is now Paralyzed.20
Mud SplashIf your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)50
Illustrator: Hiromichi Sugiyama POP Series 1 5/17 (Promo (Rare))
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 100     Type:
WeaknessResistanceRetreat Cost
x2  
CostNameEffectPower
BubbleFlip a coin. If heads, the Defending Pokémon is now Paralyzed.20
Mud SplashIf your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)50
Illustrator: Hiromichi Sugiyama ADV-P Promos 48/ADV-P (Promo)
SWAMPERT
Evolves from Marshtomp (Stage 2)
Hit Points: 110     Type:
WeaknessResistanceRetreat Cost
x2  
Poké-POWER
Water Cyclone: As often as you like during your turn (before your attack), you may move a Energy attached to 1 of your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Swampert is affected by a Special Condition.
CostNameEffectPower
Spinning TailDoes 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 
Aqua SonicThis attack's damage isn't affected by Resistance.60
Illustrator: Atsuko Nishida PCG-P Promos 66/PCG-P (Promo)

 

 

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