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Torchic   

Level-Up AttacksAll | DPP | RSE/FRLG
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Scratch Damages the target. Physical Damage Normal 40 100%
1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
7 7 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
10 10 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
16 16 Peck Damages the target. Physical Damage Flying 35 100%
19 19 Sand-Attack Lowers the target's Accuracy by 1 stage. Other Damage Ground N/A 100%
25 25 Fire Spin Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or it uses U-Turn. Special Damage Fire 15 70%
28 28 Quick Attack Usually goes first. Physical Damage Normal 40 100%
34 34 Slash Has a high critical hit ratio. Physical Damage Normal 70 100%
37 37 Mirror Move The user performs the last move executed by its target; if applicable, an attack's damage is calculated with the user's stats, level and type(s). This moves fails if the target has not yet used a move. Mirror Move cannot copy Encore, Struggle, global moves affecting all Pokemon on the field (such as Gravity, Hail, Rain Dance, Sandstorm and Sunny Day) moves that can bypass Protect (Acupressure, Doom Desire, Future Sight, Imprison, Perish Song, Psych Up, Role Play and Transform) and moves that do not have a specific target (such as Light Screen, Reflect, Safeguard, Spikes, Stealth Rock and Toxic Spikes). Other Damage Flying Copy N/A
43 43 Flamethrower Has a 10% chance to burn the target. Special Damage Fire 95 100%

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