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Raikou   

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
8 8 ThunderShock Has a 10% chance to paralyze the target. Special Damage Electric 40 100%
15 15 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
22 22 Quick Attack Usually goes first. Physical Damage Normal 40 100%
29 29 Spark Has a 30% chance to paralyze the target. Physical Damage Electric 65 100%
36 36 Reflect All Pokemon in the user's party receive 1/2 damage from Physical attacks for 5 turns. Reflect will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. Other Damage Psychic N/A N/A
43 43 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
50 50 Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
57 57 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%
64 64 Extrasensory Has a 10% chance to make the target flinch. Special Damage Psychic 80 100%
- 71 Rain Dance Cancels all other weather moves. For 5 turns: the power of Water attacks is increased by 50%, the power of Fire attacks is decreased by 50%, Thunder never misses and has a 30% chance to hit through Protect and Detect, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is decreased from 1/2 to 1/4 of the user's max HP. The effects of Rain Dance will last for eight turns if its user is holding Damp Rock. Other Damage Water N/A N/A
78 78 Calm Mind Raises the user's Special Attack and Special Defense by 1 stage each. Other Damage Psychic N/A N/A
71 85 Thunder Has a 30% chance to paralyze the target. It also has normal accuracy against mid-air Pokemon who have used Fly or Bounce. During Sunny Day, this move has 50% accuracy. During Rain Dance, this move will never miss under normal circumstances and has a 30% chance to hit through a target's Protect or Detect. Special Damage Electric 120 70%

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