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Magby   

General Information
Regular Form Shiny Form
National Dex Number:
240
Sinnoh Dex Number:
200 (Platinum Only) 
Hoenn Dex Number:
375 
Johto Dex Number:
150 
English Name:
Magby
Japanese Name:
Bubii
Species:
Live Coal
Footprint
Cry
Body Style
Gender Ratio:
Male: 75%Female: 25%
Type:
Fire
Habitat:
Mountain
Height:
2ft 4in0.7 m
Weight:
47.2 lbs21.4 kg
Colour:
Red

Abilities:
RSE & FRLGFlame Body:
Has a 30% chance of inducing burn on an opponent that directly attacks. [Field Action - EMERALD ONLY] Pokemon Eggs hatch in half the time.
Diamond & PearlFlame Body:
Has a 30% chance of inducing burn on an opponent that directly attacks. [Field Action] Pokemon Eggs hatch in half the time.

Weaknesses:
Water (x2)
Ground (x2)
Rock (x2)
Resistances:
Fire (x0.5)
Grass (x0.5)
Ice (x0.5)
Bug (x0.5)
Steel (x0.5)
Immunities:
No immunities

Evolution Line:

Magby
lv30

Magmar
Trade w/ Magmarizer

Magmortar

Items Held:
Version Items
GSC (Wild)Ice Berry 33%-
RSE (Wild)Rawst Berry 100%-
Pearl (Wild)Magmarizer 50%-
Diamond (Wild)Magmarizer 5%-

Pokedex Entries:
GoldEach and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
SilverIt is found in volcanic craters. Its body temp is over 1100 degrees, so don't under-estimate it.
CrystalIt naturally spits an 1100-degree flame. It is said when many appear, it heralds a volcanic eruption.
RubyMAGBY's state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Sapphire
EmeraldIf a MAGBY is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
FireRedIt is found in volcanic craters. Its body temp is over 1100 degrees, so don't under-estimate it.
LeafGreenEach and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
DiamondIts body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
Pearl
Stadium 2Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Smog Has a 40% chance to poison the target. Special Damage Poison 20 70%
1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
7 7 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
10 10 SmokeScreen Lowers the target's Accuracy by 1 stage. Other Damage Normal N/A 100%
16 16 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
19 19 Fire Spin Traps the target for 2-5 turns, causing damage equal to 1/16 of its max HP each turn; this trapped effect can be broken by Rapid Spin. The target can still switch out if it is holding Shed Shell or uses Baton Pass or it uses U-Turn. Special Damage Fire 15 70%
25 25 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
28 28 Fire Punch Has a 10% chance to burn the target. Physical Damage Fire 75 100%
34 34 Lava Plume Has a 30% chance to burn the target. Special Damage Fire 80 100%
37 37 Flamethrower Has a 10% chance to burn the target. Special Damage Fire 95 100%
43 43 Sunny Day Cancels all other weather moves. For 5 turns: freezing is prevented, the power of Fire attacks is increased by 50%, the power of Water attacks is decreased by 50%, Solarbeam fires immediately, Thunder becomes 50% accurate, and the healing power of Morning Sun, Synthesis and Moonlight is increased from 1/2 to 2/3 of the user's max HP. The effects of Sunny Day will last for eight turns if its user is holding Heat Rock. Other Damage Fire N/A N/A
46 46 Fire Blast Has a 10% chance to burn the target. Special Damage Fire 120 85%

Breeding Information
Egg Group: No Eggs
Steps to Hatch:6400 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Barrier Raises the user's Defense by 2 stages. Other Damage Psychic N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Cross Chop Has a high critical hit ratio. Physical Damage Fighting 100 80%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP DynamicPunch Confuses the target. Physical Damage Fighting 100 50%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Flare Blitz The user receives 1/3 recoil damage; has a 10% chance to burn the target. Physical Damage Fire 120 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Karate Chop Has a high critical hit ratio. Physical Damage Fighting 50 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents