Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Kingdra.
30
Dragon Tornado
If this attack doesn't Knock Out the Defending Pokémon, and if there are any Pokémon on your opponent's Bench, choose 1 of them and switch it with the Defending Pokémon.
50
Illustrator: Ken Sugimori
Neo Genesis 8/111 (Holographic)
KINGDRA
Evolves from Seadra (Stage 2)
Hit Points
90
Type
Water
Weakness
Resistance
Retreat Cost
Level
49
Cost
Name
Effect
Power
Genetic Memory
Use any attack from Kingdra's Basic Pokémon card or Evolution card. (Kingdra doesn't have to pay for that attack's Energy cost.)
Twister
Flip 2 coins. For each heads, choose 1 Energy card attached to the Defending Pokémon, if any, and discard it. If both are tails, this attack does nothing (not even damage).
50
Illustrator: Mitsuhiro Arita
Neo Revelation 19/64 (Rare)
KINGDRA
Evolves from Seadra (Stage 2)
Hit Points
120
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
ID
D-64-#
Poké-POWER
Water Cyclone: As often as you like during your turn (before your attack) you may move a Energy card from your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Kingdra is affected by a Special Condition.
Cost
Name
Effect
Power
Rapids
Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon, if any.
50
Illustrator: Atsuko Nishida
Aquapolis H14/H32 (Holographic)
KINGDRA
Evolves from Seadra (Stage 2)
Hit Points
120
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
ID
D-64-#
Poké-POWER
Water Cyclone: As often as you like during your turn (before your attack) you may move a Energy card from your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Kingdra is affected by a Special Condition.
Cost
Name
Effect
Power
Rapids
Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon, if any.
50
Illustrator: Atsuko Nishida
Aquapolis 19/147 (Rare)
KINGDRA
Evolves from Seadra (Stage 2)
Hit Points
110
Type
Colorless
Weakness
Lightning
Resistance
Retreat Cost
ID
D-73-#
Poké-BODY
Crystal Type: Whenever you attach a , , or basic Energy card from your hand to Kingdra, Kingdra's type (color) becomes the same as that Energy card type until the end of the turn.
Cost
Name
Effect
Power
Aquabomb
Kingdra does 10 damage to itself (Don't apply Weakness and Resistance when Kingdra damages itself with this attack.)
40
Dual Burn
Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra.
60
Illustrator: Mikio Menjo
Aquapolis 148/147 (Super Rare Holographic)
KINGDRA EX
Evolves from Seadra (Stage 2)/ex Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
Hit Points
150
Type
Water
Weakness
Resistance
Retreat Cost
Level
Cost
Name
Effect
Power
Genetic Memory
Use any attack from Kingdra ex's Basic Pokémon card or Stage 1 Evolution card. (Kingdra ex doesn't have to pay for that attack's Energy cost.)
Hydrocannon
Does 50 damage plus 20 more damage for each Energy attached to Kingdra ex but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
50+
Illustrator: Hikaru Koike
EX Dragon 92/97 (Ex Holographic)
KINGDRA
Evolves from Seadra (Stage 2)
Hit Points
120
Type
Water
Weakness
Lightning
Resistance
Retreat Cost
Level
Poké-BODY
Dragon Veil: As long as Kingdra is in play, each of your Active Pokémon has no Weakness.
Cost
Name
Effect
Power
Aqua Sonic
This attack's damage is not affected by Resistance.