| DPP Level-Up Attacks: |
| 1 |
1 |
Bubble |
Has a 10% chance to lower the target's Speed by 1 stage. |
 |
Water |
20 |
100% |
| 1 |
1 |
Yawn |
If the target stays in battle, it falls asleep at the end of the next turn. |
 |
Normal |
N/A |
N/A |
| 4 |
4 |
SmokeScreen |
Lowers the target's Accuracy by 1 stage. |
 |
Normal |
N/A |
100% |
| 8 |
8 |
Leer |
Lowers the target's Defense by 1 stage. |
 |
Normal |
N/A |
100% |
| 11 |
11 |
Water Gun |
Damages the target. |
 |
Water |
40 |
100% |
| 14 |
14 |
Focus Energy |
Raises the user's chance for a Critical Hit by two domains. |
 |
Normal |
N/A |
N/A |
| 18 |
18 |
BubbleBeam |
Has a 10% chance to lower the target's Speed by 1 stage. |
 |
Water |
65 |
100% |
| 23 |
23 |
Agility |
Raises the user's Speed by 2 stages. |
 |
Psychic |
N/A |
N/A |
| 26 |
26 |
Twister |
Has a 20% chance to make the target flinch; power doubles while the target is in mid-air via Fly or Bounce. |
 |
Dragon |
40 |
100% |
| 30 |
30 |
Brine |
Base power doubles if the target is at least 50% below full health. |
 |
Water |
65 |
100% |
| 40 |
40 |
Hydro Pump |
Damages the target. |
 |
Water |
120 |
80% |
| 48 |
48 |
Dragon Dance |
Raises the user's Attack and Speed by 1 stage each. |
 |
Dragon |
N/A |
N/A |
| 57 |
57 |
Dragon Pulse |
Damages the target. |
 |
Dragon |
90 |
100% |