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Kingdra   

General Information
Regular Form Shiny Form
National Dex Number:
230
Sinnoh Dex Number:
Hoenn Dex Number:
186 
Johto Dex Number:
188 
English Name:
Kingdra
Japanese Name:
Kingudora
Species:
Dragon
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water/Dragon
Habitat:
Sea
Height:
5ft 11in1.8 m
Weight:
335.1 lbs152 kg
Colour:
Blue

Abilities:
RSE & FRLGSwift Swim:
If Rain Dance is in effect, Speed is doubled.
Diamond & PearlSwift Swim:
If Rain Dance is in effect, Speed is doubled.
Diamond & PearlSniper:
Power is tripled, rather than doubled, when this Pokemon scores a Critical Hit.

Weaknesses:
Dragon (x2)
Resistances:
Fire (x0.25)
Water (x0.25)
Steel (x0.5)
Immunities:
No immunities

Evolution Line:

Horsea
lv32

Seadra
Trade w/ Dragon Scale

Kingdra

Items Held:
Version Items
GSC (Wild)Dragon Scale 8%-
RSE (Wild)Dragon Scale 5%-
FRLG (Wild)Dragon Scale 5%-
DPP (Wild)Dragon Scale 5%-

Pokedex Entries:
GoldIt is said that it usually hides in underwater caves. It can create whirlpools by yawning.
SilverIt sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
CrystalIt stores energy by sleeping at underwater depths at which no other life forms can survive.
RubyKINGDRA lives at extreme ocean depths that are otherwise uninhabited. It has long been believed that the yawning of this POKéMON creates spiraling ocean currents.
SapphireKINGDRA sleeps on the seafloor where it is otherwise devoid of life. When a storm arrives, the POKéMON is said to awaken and wander about in search of prey.
EmeraldIt sleeps quietly, deep on the seafloor. When it comes up to the surface, it creates a huge whirlpool that can swallow even ships.
FireRedIt sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
LeafGreenIt is said that it usually hides in underwater caves. It can create whirlpools by yawning.
DiamondIt lives in caves on the seafloor and creates giant whirlpools every time it moves.
Pearl
Stadium 2It is said that it usually hides in underwater caves. It can create whirlpools by yawning.

LocationsAll | DPP | RSE/FRLG | GSC
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Seadra Evolve
Evolve
-
Pearl Evolve Seadra Evolve
Evolve
-

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Bubble Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 20 100%
1 1 Yawn If the target stays in battle, it falls asleep at the end of the next turn. Other Damage Normal N/A N/A
4 4 SmokeScreen Lowers the target's Accuracy by 1 stage. Other Damage Normal N/A 100%
8 8 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
11 11 Water Gun Damages the target. Special Damage Water 40 100%
14 14 Focus Energy Raises the user's chance for a Critical Hit by two domains. Other Damage Normal N/A N/A
18 18 BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
23 23 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
26 26 Twister Has a 20% chance to make the target flinch; power doubles while the target is in mid-air via Fly or Bounce. Special Damage Dragon 40 100%
30 30 Brine Base power doubles if the target is at least 50% below full health. Special Damage Water 65 100%
40 40 Hydro Pump Damages the target. Special Damage Water 120 80%
48 48 Dragon Dance Raises the user's Attack and Speed by 1 stage each. Other Damage Dragon N/A N/A
57 57 Dragon Pulse Damages the target. Special Damage Dragon 90 100%

Breeding Information
Egg Group: Dragon / Water 1
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Aurora Beam Has a 10% chance to lower the target's Attack by 1 stage. Special Damage Ice 65 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents