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Houndoom   

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
1 1 Thunder Fang Has a 10% chance to paralyze the target. Has 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Electric 65 95%
1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
4 4 Howl Raises the user's Attack by 1 stage. Other Damage Normal N/A N/A
9 9 Smog Has a 40% chance to poison the target. Special Damage Poison 20 70%
14 14 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
17 17 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
22 22 Odor Sleuth Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
28 28 Beat Up Each healthy (i.e. not fainted nor inflicted with a status condition) Pokemon in your party contributes a typeless 10 base power hit determined solely by their base Attack and Defense stats. Physical Damage Dark 10 100%
32 32 Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
38 38 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
44 44 Embargo Prevents the target from using its held item for five turns. During in-game battles, trainers also cannot use any items from their bag on a Pokemon under the effects of Embargo. Other Damage Dark N/A 100%
48 48 Flamethrower Has a 10% chance to burn the target. Special Damage Fire 95 100%
54 54 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
60 60 Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A

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