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Houndour   

General Information
Regular Form Shiny Form
National Dex Number:
228
Sinnoh Dex Number:
176 (Platinum Only) 
Hoenn Dex Number:
366 
Johto Dex Number:
209 
English Name:
Houndour
Japanese Name:
Derubiru
Species:
Dark
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Dark/Fire
Habitat:
Rough-terrain
Height:
2ft 0in0.6 m
Weight:
23.8 lbs10.8 kg
Colour:
Black

Abilities:
RSE & FRLGFlash Fire:
Activates when attacked by a Fire type move. Boosts Fire type moves by 50% and causes immunity to Fire-type moves.
RSE & FRLGEarly Bird:
Sleep status lasts half as long.
Diamond & PearlEarly Bird:
Sleep status lasts half as long.
Diamond & PearlFlash Fire:
Activates when attacked by a Fire type move. Boosts Fire type moves by 50% and causes immunity to Fire-type moves.

Toggle Ability Options:    Early Bird    Flash Fire

Weaknesses:
Water (x2)
Fighting (x2)
Ground (x2)
Rock (x2)
Resistances:
Fire (x0.5)
Grass (x0.5)
Ice (x0.5)
Ghost (x0.5)
Steel (x0.5)
Dark (x0.5)
Immunities:
Psychic (x0)

Evolution Line:

Houndour
lv24

Houndoom

Pokedex Entries:
GoldIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
SilverTo corner prey, they check each other's location using barks that only they can understand.
CrystalAround dawn, its ominous howl echoes through the area to announce that this is its territory.
RubyHOUNDOUR hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This POKéMON's remarkable teamwork is unparalleled.
Sapphire
EmeraldHOUNDOUR communicate with each other using a variety of cries to corner their prey. This POKéMON's remarkable teamwork is simply unparalleled.
FireRedTo corner prey, they check each other's location using barks that only they can understand.
LeafGreenIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
DiamondIt conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Pearl
Stadium 2It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
TCGHoundour: When night falls, the air fills with the eerie cries of this Pokémon as it stakes out its territory.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Platinum Route 214 Walk
Walk
15%
Valor Lakefront Walk
Walk
10%

DP Special Locations:
VersionAreaMethodFrequency
Diamond Trade from Pearl Trade
Trade
-
Pearl Breed two Houndoom Hatch
Hatch
-

Other Locations:
VersionArea
XDCipher Peon Resix (Cipher Lab)

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Ember Has a 10% chance to burn the target. Special Damage Fire 40 100%
1 1 Leer Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
4 4 Howl Raises the user's Attack by 1 stage. Other Damage Normal N/A N/A
9 9 Smog Has a 40% chance to poison the target. Special Damage Poison 20 70%
14 14 Roar Almost always goes last; in trainer battles, the target is switched out for a random member of its team. Escapes from wild battles. Has no effect if the target has Suction Cups, Soundproof or used Ingrain. Other Damage Normal N/A 100%
17 17 Bite Has a 30% chance to make the target flinch. Physical Damage Dark 60 100%
22 22 Odor Sleuth Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
27 27 Beat Up Each healthy (i.e. not fainted nor inflicted with a status condition) Pokemon in your party contributes a typeless 10 base power hit determined solely by their base Attack and Defense stats. Physical Damage Dark 10 100%
30 30 Fire Fang Has a 10% chance to burn the target. Has a 10% chance to make the target flinch. Both effects can occur from a single use. Physical Damage Fire 65 95%
35 35 Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
40 40 Embargo Prevents the target from using its held item for five turns. During in-game battles, trainers also cannot use any items from their bag on a Pokemon under the effects of Embargo. Other Damage Dark N/A 100%
43 43 Flamethrower Has a 10% chance to burn the target. Special Damage Fire 95 100%
48 48 Crunch Has a 20% chance to lower the target's Defense by 1 stage. Physical Damage Dark 80 100%
53 53 Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A

Other Games Level-Up Attacks:
XDMoveEffectTypePwrAcc
17 Charm Lowers the target's Attack by 2 stages. Normal N/A 100%

Breeding Information
Egg Group: Ground
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC