Show All
General Info
Locations
Level-Up Attacks
Breeding Info
Tutored Moves
TM/HM Moves
Stats
SideDex
Picdex
Learnsets
Movesets
Deck Dex
-------- Psydex Search Unown Dex Game Sprites TechDex TechDex Search -------- Tools Attack Type Analyzer Damage Calculator IV Calculator DV Calculator Hidden Power Pokemon Comparer Stat Calculator Type Analyzer -------- Training Guides Double Battles EV Training Movesets Pokemon Battle Roles Trainer's Guide --------
Psylab Psylab Index Abilities List -Pick Up- Attacks List Attack Priority Breeding Hidden Numbers -Deter Values- -Effort Values- -Experience- -Gender Values- -Happiness- Natures Guide Pokerus Shiny Pokemon Stats Guide Status Effects Guide Types Explanation --------
Pearl Diamond Platinum
FireRed LeafGreen
Ruby Sapphire Emerald
Gold Silver Crystal
Red Blue Yellow
Other Games
Anime
Trading Card Game

Mantine   

General Information
Regular Form Shiny Form
National Dex Number:
226
Sinnoh Dex Number:
141 
Hoenn Dex Number:
365 
Johto Dex Number:
197 
English Name:
Mantine
Japanese Name:
Maintain
Species:
Kite
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water/Flying
Habitat:
Sea
Height:
6ft 11in2.1 m
Weight:
485 lbs220 kg
Colour:
Purple

Abilities:
RSE & FRLGWater Absorb:
Drains up to 25% HP of damage from Water type attacks.
RSE & FRLGSwift Swim:
If Rain Dance is in effect, Speed is doubled.
Diamond & PearlSwift Swim:
If Rain Dance is in effect, Speed is doubled.
Diamond & PearlWater Absorb:
Drains up to 25% HP of damage from Water type attacks.

Toggle Ability Options:    Swift Swim    Water Absorb

Weaknesses:
Electric (x4)
Rock (x2)
Resistances:
Fire (x0.5)
Water (x0.5)
Fighting (x0.5)
Bug (x0.5)
Steel (x0.5)
Immunities:
Ground (x0)

Evolution Line:

Mantyke
Level up with Remoraid on team

Mantine

Pokedex Entries:
GoldAs it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.
SilverSwimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
CrystalIt swims along freely, eating things that swim into its mouth. Its whole body is very coarse.
RubyOn sunny days, schools of MANTINE can be seen elegantly leaping over the sea's waves. This POKéMON is not bothered by the REMORAID that hitches rides.
Sapphire
EmeraldOn sunny days, schools of MANTINE can be seen elegantly leaping over the waves. It is not bothered by the REMORAID that hitches rides.
FireRedSwimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
LeafGreenAs it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.
DiamondWhen the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.
PearlIt swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.
Stadium 2As it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.
TCGMantine: This Pokémon is perfectly adapted to its ocean home. It can gather up enough speed to burst above the water like a whale.

LocationsAll | DPP | RSE/FRLG | GSC
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Evolve Mantyke Evolve
Evolve
-
Pearl Evolve Mantyke Evolve
Evolve
-

Other Locations:
VersionArea
ColosseumMiror B Peon Ferma

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Bullet Seed Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Grass 10 100%
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Psybeam Has a 10% chance to confuse the target. Special Damage Psychic 65 100%
1 1 Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
1 1 Bubble Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 20 100%
4 4 Supersonic Confuses the target. Other Damage Normal N/A 55%
10 10 BubbleBeam Has a 10% chance to lower the target's Speed by 1 stage. Special Damage Water 65 100%
13 13 Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
19 19 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
22 22 Wing Attack Damages the target. Physical Damage Flying 60 100%
28 28 Water Pulse Has a 20% chance to confuse the target. Special Damage Water 60 100%
31 31 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
37 37 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
40 40 Bounce On the first turn, the user bounces into the air, becoming uncontrollable, and evades most attacks. Gust, Twister, Thunder and Sky Uppercut have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokemon with No Guard. On the second turn, the user descends and has a 30% chance to paralyze the target. Physical Damage Flying 85 85%
46 46 Aqua Ring The user recovers 1/16 of its max HP per turn until it faints or switches out; this can be Baton Passed to another Pokemon. Other Damage Water N/A N/A
49 49 Hydro Pump Damages the target. Special Damage Water 120 80%

Breeding Information
Egg Group: Water 1
Steps to Hatch:6400 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Haze Eliminates any stat modifiers from all active Pokemon. The stat boosts from Choice Band, Choice Lens and Choice Scarf are not affected. Other Damage Ice N/A N/A
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents