It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
Silver
A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
Crystal
These group together in areas that are hotter than normal. If it cools off, its skin hardens.
Ruby
Molten magma courses throughout SLUGMA's circulatory system. If this POKéMON is chilled, the magma cools and hardens. Its body turns brittle and chunks fall off, reducing its size.
Sapphire
SLUGMA does not have any blood in its body. Instead, intensely hot magma circulates throughout this POKéMON's body, carrying essential nutrients and oxygen to its organs.
Emerald
It is a species of POKéMON that lives in volcanic areas. If its body cools, its skin hardens and immobilizes it. To avoid that, it sleeps near magma.
FireRed
A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
LeafGreen
It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
Diamond
Its body is made of magma. If it doesn't keep moving, its body will cool and harden.
Pearl
Stadium 2
It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
TCG
Slugma: This Pokémon is often seen crawling around in volcanic regions.
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage.
Can be used up to three times to power Spit Up or Swallow. Also raises the user's Defense and Special Defense by 1 stage each. Stockpiles and the defensive boosts are lost when these Swallow or Spit Up is used or the user switches out. However, the boosts can be Baton Passed.
This move only works if the user has at least one Stockpile. Restores 1/4 of user's max HP with one Stockpile, 1/2 of user's max HP with two Stockpiles and fully restores the user's HP with three Stockpiles.
This move is temporarily replaced by the target's last move; the replacement move will have 5 PP and become part of the user's moveset until the user switches out or the battle ends. Mimic copies attacks even if they miss or the user has immunity toward