#205 Forretress   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Protect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Protect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Normal N/A N/A
1 1 1 Toxic Spikes Opponents will be poisoned as they enter the field until they use Rapid Spin. One layer inflicts regular poison while two layers inflict Toxic; switching in a non-Flying-type Poison Pokemon without Levitate will remove any layers. Flying-type and Levitate Pokemon are only affected if they switch in while Gravity is in effect, Iron Ball is their held item or they are receiving a Baton Passed Ingrain; Steel-type Pokemon and Pokemon who enter with Baton Passed Substitutes are not affected. Other Damage Poison N/A N/A
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
6 6 6 Selfdestruct The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint. Physical Damage Normal 200 100%
- 9 9 Bug Bite The user eats the target's held berry and, if applicable, receives its benefits. Jaboca Berry will be removed without damaging the user, but Tanga Berry will still activate and reduce this move's power. The target can still recover its held berry by using Recycle. Physical Damage Bug 60 100%
9 12 12 Take Down The user receives 1/4 recoil damage. Physical Damage Normal 90 85%
12 17 17 Rapid Spin Removes Spikes, Stealth Rock, Toxic Spikes and Leech Seed from the user's side of the field; also frees the user from Bind, Clamp, Fire Spin, Magma Storm, Sand Tomb, Whirlpool and Wrap. These effects do not occur if the move misses or is used against Ghost-type Pokemon. Physical Damage Normal 20 100%
17 20 20 Bide Usually goes first for the duration of the move. The user absorbs all damage for two turns and then, during the third turn, the user inflicts twice the absorbed damage on its target. This move ignores the target's type and even hits Ghost-type Pokemon. Physical Damage Normal Var Dmg 100%
20 23 23 Natural Gift The user's berry is thrown at the target. This attack's base power and type vary depending on the thrown berry. The berry is gone for the rest of the battle unless Recycle is used; it will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles. Physical Damage Normal Var BP 100%
23 28 28 Spikes Damages opponents, unless they are Flying-type or have Levitate, every time they are switched in; hits through Wonder Guard. Can be used up to three times: saps 1/8 of max HP with one layer, 3/16 of max HP with two layers and 1/4 of max HP for three layers. Other Damage Ground N/A 100%
31 31 31 Mirror Shot Has a 30% chance to lower the target's Accuracy by 1 stage. Special Damage Steel 65 85%
28 33 33 Payback Power doubles if the target switches out or goes before the user. Physical Damage Dark 50 100%
33 38 38 Explosion The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power; causes the user to faint. Physical Damage Normal 250 100%
38 45 45 Iron Defense Raises the user's Defense by 2 stages. Other Damage Steel N/A N/A
45 50 50 Gyro Ball Power is determined from the speeds of the user and the target; stat modifiers are taken into account. Max power, 150 BP, is achieved when the user is much slower than the target. Physical Damage Steel Var BP 100%
50 55 55 Double-edge The user receives 1/3 recoil damage. Physical Damage Normal 120 100%
57 62 62 Magnet Rise The user receives immunity against Ground-type attacks for five turns. Other Damage Electric N/A N/A
62 67 67 Zap Cannon Paralyzes the target. Special Damage Electric 120 50%

 

 

Affiliates

PokeDream   Gengar and Haunter's Pokemon Dungeon   PokeZam   Seafoam Island   GTS Plus

Legal Stuff