#200 Misdreavus   

General Information
Regular Form Shiny Form Dex Number:
National Johto Hoenn Sinnoh
200 214 345 -
Names:
English Japanese German French
Misdreavus Muuma Traunfugil Feuforeve
Visualisation:
Footprint Body Style Cry Anime Cry
 
Species: Screech
Type: Ghost
Habitat: Cave
Gender Ratio:
Male: 50% Female: 50%
Height:
Imperial: 2ft 4in Metric: 0.7m
Weight:
Imperial: 2.2lbs Metric: 1.0kg
Colour: Grey
Abilities:
RSE and FRLGLevitate:
This Pokemon is immune to Ground-type attacks, Spikes and the Arena Trap ability; it loses these immunities after using Ingrain.
DPPLevitate:
This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.
Weaknesses:
Dark (x2)
Ghost (x2)
Resistances:
Bug (x0.5)
Poison (x0.5)
Immunities:
Fighting (x0)
Ground (x0) - With Levitate
Normal (x0)
Evolution Line:

Misdreavus
Dusk Stone

Mismagius
Items Held:
GSC (Wild)Spell Tag 8%-
RSE (Wild)Spell Tag 5%-
FRLG (Wild)Spell Tag 5%-
Pokedex Entries:
GoldIt likes playing mischievous tricks such as screaming and wailing to startle people at night.
SilverIt loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.
CrystalIt loves to watch people it's scared. It frightens them by screaming loudly or appearing suddenly.
RubyMISDREAVUS frightens people with a creepy, sobbing cry. The POKéMON apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.
Sapphire
EmeraldA MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.
FireRedIt loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.
LeafGreenIt likes playing mischievous tricks such as screaming and wailing to startle people at night.
DiamondIt loves to sneak up on people late at night, then startle them with its shrieklike cry.
PearlIt gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
PlatinumA Pokemon that startles people in the middle of the night. It gathers fear as its energy.
Stadium 2It likes playing mischievous tricks such as screaming and wailing to startle people at night.
TCGMisdreavus: It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.
LocationsAll Generations | DPP | RSE and FRLG | GSC
DPP Locations:
VersionAreaTimeMethodFrequency
Diamond Trade from Pearl/HeartGold/SoulSilver Morning Day Night Trade
Trade
-
Pearl Eterna Forest [Level 10 - 11] Night Walk
Walk
20%
Lost Tower 1F [Level 17] Night Walk
Walk
20%
Lost Tower 2F [Level 18] Night Walk
Walk
20%
Lost Tower 3F [Level 19] Night Walk
Walk
20%
Lost Tower 4F [Level 20] Night Walk
Walk
20%
Lost Tower 5F [Level 21] Night Walk
Walk
20%
Platinum Trade from Pearl/HeartGold/SoulSilver Morning Day Night Trade
Trade
-
HGSS Locations:
VersionAreaTimeMethodFrequency
HeartGold Silver Cave 1F [Level 45] Night Walk
Walk
10%
Silver Cave (Moltres Area) [Level 45] Night Walk
Walk
10%
Silver Cave 4F [Level 45] Night Walk
Walk
10%
Route 47 (Cliff Cave) [Level 20] Night Walk
Walk
5%
Silver Cave 3F [Level 45] Night Walk
Walk
30%
Silver Cave Outside (Snow) [Level 45 - 48] Night Walk
Walk
15%
SoulSilver Silver Cave 1F [Level 45] Night Walk
Walk
10%
Silver Cave (Moltres Area) [Level 45] Night Walk
Walk
10%
Silver Cave 4F [Level 45] Night Walk
Walk
10%
Route 47 (Cliff Cave) [Level 20] Night Walk
Walk
5%
Silver Cave 3F [Level 45] Night Walk
Walk
30%
Silver Cave Outside (Snow) [Level 45 - 48] Night Walk
Walk
15%
Other Locations:
VersionArea
ColosseumRider Vant
Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
1 1 1 Psywave Randomly inflicts set damage equal to .5x, .6x, .7x, .8x, .9x, 1.0x, 1.1x, 1.2x, 1.3x, 1.4x or 1.5x the user's level. Special Damage Psychic Var Dmg 80%
5 5 5 Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
10 10 10 Astonish Has a 30% chance to make the target flinch. Physical Damage Ghost 30 100%
14 14 14 Confuse Ray Confuses the target. Other Damage Ghost N/A 100%
19 19 19 Mean Look As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. Other Damage Normal N/A N/A
23 23 23 Psybeam Has a 10% chance to confuse the target. Special Damage Psychic 65 100%
28 28 28 Pain Split Calculates the average of the user's current HP and the target's HP; the HP of both Pokemon is set to this average. Pokemon can be healed by Pain Split even under the effects of Heal Block. Other Damage Normal Var Dmg N/A
32 32 32 Payback Power doubles if the target switches out or goes before the user. Physical Damage Dark 50 100%
37 37 37 Shadow Ball Has a 20% chance to lower the target's Special Defense by 1 stage. Special Damage Ghost 80 100%
41 41 41 Perish Song All active Pokemon will faint in 3 turns unless they are switched out. Other Damage Normal N/A N/A
46 46 46 Grudge The target's next move is set to 0 PP if it directly KOs the user. Other Damage Ghost N/A N/A
- 50 50 Power Gem Damages the target. Special Damage Rock 70 100%
Breeding Information
Egg Group Indeterminate Indeterminate
Approx Steps to Hatch6400
Egg MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Egg Moves:
VersionAttackEffectDamageTypePwrAcc
DPP and HGSS Curse When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage. Other Damage ??? N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Destiny Bond Causes an opponent to faint if its next attack KOs the user. Other Damage Ghost N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Imprison Until the user faints or switches out, the opponent cannot select any moves that it has in common with the user. In double battles, this move affects both opponents. Other Damage Psychic N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Memento The user sacrifices itself to lower the target's Attack and Special Attack by 2 stages each. Other Damage Dark N/A 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
HGSS Nasty Plot Raises the user's Special Attack by 2 stages. Other Damage Dark N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Ominous Wind Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Ghost 60 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Psych Up The user copies all six of the target's current stat modifiers. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Shadow Sneak Usually goes first. Physical Damage Ghost 40 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
Tutored MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
Platinum Icy Wind Lowers the target's Speed by 1 stage. Special Damage Ice 55 95%
Platinum Ominous Wind Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Ghost 60 100%
Platinum Snore Has a 30% chance to make the target flinch; fails if user is awake. Special Damage Normal 40 100%
Platinum Spite The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle. Other Damage Ghost N/A 100%
Platinum Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
Platinum Swift Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Special Damage Normal 60 100%
Platinum Trick Exchanges items with the target unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle. Other Damage Psychic N/A 100%
Platinum Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
HGSS Headbutt Has a 30% chance to make the target flinch. Physical Damage Normal 70 100%
HGSS Heal Bell Every Pokemon in the user's party is cured of status conditions. Allied Pokemon who have Soundproof are not affected. Other Damage Normal N/A N/A
HGSS Pain Split Calculates the average of the user's current HP and the target's HP; the HP of both Pokemon is set to this average. Pokemon can be healed by Pain Split even under the effects of Heal Block. Other Damage Normal Var Dmg N/A
HGSS Role Play The user's own ability is overwritten with the target's ability; does nothing if the target's ability is Wonder Guard. Other Damage Psychic N/A N/A
Gift MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves
TM/HM CompatibilityAll Generations | DPP | RSE and FRLG | GSC
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
HGSS TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
StatsAll Generations | RSE, FRLG and DPP | GSC
RSE, FRLG and DPP Stats:
lv 100 -Nature Neutral +Nature
  Base Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
HP 60 230 - 293 261 - 324 230 - 293 261 - 324 230 - 293 261 - 324
Attack 60 112 - 169 140 - 197 125 - 188 156 - 219 137 - 206 171 - 240
Defense 60 112 - 169 140 - 197 125 - 188 156 - 219 137 - 206 171 - 240
Spec. Attack 85 157 - 214 185 - 242 175 - 238 206 - 269 192 - 261 226 - 295
Spec. Defense 85 157 - 214 185 - 242 175 - 238 206 - 269 192 - 261 226 - 295
Speed 85 157 - 214 185 - 242 175 - 238 206 - 269 192 - 261 226 - 295
Total 435 925 - 1273 1096 - 1444 1005 - 1383 1191 - 1569 1080 - 1488 1281 - 1689
Other Stats:
Base Experience 147
Growth Curve Easy
Max Experience at Lv100 800,000
EVs Awarded (RSE and FRLG) Spec. Attack +1
Spec. Defense +1
EVs Awarded (DPP) Spec. Defense +1
Base Happiness 35
Capture Rate 45

 

 

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