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Wooper   

General Information
Regular Form Shiny Form
National Dex Number:
194
Sinnoh Dex Number:
117 
Hoenn Dex Number:
339 
Johto Dex Number:
056 
English Name:
Wooper
Japanese Name:
Upaa
Species:
Water Fish
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Water/Ground
Habitat:
Water's-edge
Height:
1ft 4in0.4 m
Weight:
18.7 lbs8.5 kg
Colour:
Blue

Abilities:
RSE & FRLGDamp:
Prevents the use of Selfdestruct and Explosion.
RSE & FRLGWater Absorb:
Drains up to 25% HP of damage from Water type attacks.
Diamond & PearlDamp:
Prevents the use of Selfdestruct and Explosion.
Diamond & PearlWater Absorb:
Drains up to 25% HP of damage from Water type attacks.

Toggle Ability Options:    Damp    Water Absorb

Weaknesses:
Grass (x4)
Resistances:
Fire (x0.5)
Poison (x0.5)
Rock (x0.5)
Steel (x0.5)
Immunities:
Electric (x0)

Evolution Line:

Wooper
lv20

Quagsire

Pokedex Entries:
GoldThis POKéMON lives in cold water. It will leave the water to search for food when it gets cold outside.
SilverWhen it walks around on the ground, it coats its body with a slimy, poisonous film.
CrystalA mucous membrane covers its body. Touching it barehanded will cause a shooting pain.
RubyWOOPER usually lives in water. However, it occasionally comes out onto land in search of food. On land, it coats its body with a gooey, toxic film.
Sapphire
EmeraldWOOPER usually live in water but come out onto land seeking food occasionally. On land, they coat their bodies with a gooey, toxic film.
FireRedWhen it walks around on the ground, it coats its body with a slimy, poisonous film.
LeafGreenThis POKéMON lives in cold water. It will leave the water to search for food when it gets cold outside.
DiamondIt lives in cold water, half burying itself in mud at the bottom to sleep.
PearlWhen the temperature cools in the evening, they emerge from water to seek food along the shore.
Stadium 2This POKéMON lives in cold water. It will leave the water to search for food when it gets cold outside.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Pearl Great Marsh (Area 1) Walk
Walk
20%
Great Marsh (Area 2) Walk
Walk
20%
Great Marsh (Area 3) Walk
Walk
20%
Great Marsh (Area 4) Walk
Walk
20%
Great Marsh (Area 5) Walk
Walk
20%
Great Marsh (Area 6) Walk
Walk
20%
Route 212 (Rain) Walk
Walk
30%
Great Marsh (Area 1) Surf
Surf
60%
Great Marsh (Area 2) Surf
Surf
60%
Great Marsh (Area 3) Surf
Surf
60%
Great Marsh (Area 4) Surf
Surf
60%
Great Marsh (Area 6) Surf
Surf
60%
Route 212 (Rain) Surf
Surf
90%
Diamond Great Marsh (Area 1) Walk
Walk
20%
Great Marsh (Area 2) Walk
Walk
20%
Great Marsh (Area 3) Walk
Walk
20%
Great Marsh (Area 4) Walk
Walk
20%
Great Marsh (Area 5) Walk
Walk
20%
Great Marsh (Area 6) Walk
Walk
20%
Route 212 (Rain) Walk
Walk
30%
Great Marsh (Area 1) Surf
Surf
60%
Great Marsh (Area 2) Surf
Surf
60%
Great Marsh (Area 3) Surf
Surf
60%
Great Marsh (Area 4) Surf
Surf
60%
Great Marsh (Area 6) Surf
Surf
60%
Route 212 (Rain) Surf
Surf
90%
Platinum Great Marsh (Area 1) Walk
Walk
40%
Great Marsh (Area 2) Walk
Walk
40%
Great Marsh (Area 3) Walk
Walk
30%
Great Marsh (Area 4) Walk
Walk
30%
Great Marsh (Area 5) Walk
Walk
30%
Great Marsh (Area 6) Walk
Walk
30%
Great Marsh (Area 1) Surf
Surf
90%
Great Marsh (Area 2) Surf
Surf
90%
Great Marsh (Area 3) Surf
Surf
90%
Great Marsh (Area 4) Surf
Surf
90%
Great Marsh (Area 5) Surf
Surf
90%
Great Marsh (Area 6) Surf
Surf
90%

DP Special Locations:
VersionAreaMethodFrequency
Diamond Great Marsh Binoculars - Sinnoh Dex Binoculars
Binoculars
6%
Pearl Great Marsh Binoculars - Sinnoh Dex Binoculars
Binoculars
6%

Other Locations:
VersionArea
XDCave Pokespot

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Water Gun Damages the target. Special Damage Water 40 100%
1 1 Tail Whip Lowers the target's Defense by 1 stage. Other Damage Normal N/A 100%
5 5 Mud Sport All Electric-type moves are 50% weaker until the user switches out. Other Damage Ground N/A N/A
9 9 Mud Shot Lowers the target's Speed by 1 stage. Special Damage Ground 55 95%
15 15 Slam Damages the target. Physical Damage Normal 80 75%
19 19 Mud Bomb Has a 30% chance to lower the target's Accuracy by 1 stage. Special Damage Ground 65 85%
23 23 Amnesia Raises the user's Special Defense by 2 stages. Other Damage Psychic N/A N/A
29 29 Yawn If the target stays in battle, it falls asleep at the end of the next turn. Other Damage Normal N/A N/A
33 33 Earthquake Power doubles when performed against Pokemon using Dig. Physical Damage Ground 100 100%
37 37 Rain Dance Cancels all other weather moves. For 5 turns: the power of Water attacks is increased by 50%, the power of Fire attacks is decreased by 50%, Thunder never misses and has a 30% chance to hit through Protect and Detect, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is decreased from 1/2 to 1/4 of the user's max HP. The effects of Rain Dance will last for eight turns if its user is holding Damp Rock. Other Damage Water N/A N/A
43 43 Haze Eliminates any stat modifiers from all active Pokemon. The stat boosts from Choice Band, Choice Lens and Choice Scarf are not affected. Other Damage Ice N/A N/A
43 43 Mist Protects every Pokemon on the user's team from negative stat modifiers caused by other Pokemon (including teammates), but not by itself, for five turns. The team's Accuracy and Evasion stats are also protected. Moves that cause negative stat modifiers as a secondary effect, such as Psychic, still deal their regular damage. Other Damage Ice N/A N/A
47 47 Muddy Water Has a 30% chance to lower the target's Accuracy by 1 stage. Special Damage Water 95 85%

Breeding Information
Egg Group: Water 1 / Ground
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC