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Yanma   

General Information
Regular Form Shiny Form
National Dex Number:
193
Sinnoh Dex Number:
183 (Platinum Only) 
Hoenn Dex Number:
338 
Johto Dex Number:
101 
English Name:
Yanma
Japanese Name:
Yanyanma
Species:
Clear Wing
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Flying
Habitat:
Forest
Height:
3ft 11in1.2 m
Weight:
83.8 lbs38 kg
Colour:
Red

Abilities:
RSE & FRLGSpeed Boost:
Speed increases by one stage at the end of every turn.
RSE & FRLGCompound Eyes:
Accuracy is increased by 30%. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of wild Pokemon holding an item increases.
Diamond & PearlSpeed Boost:
Speed increases by one stage at the end of every turn.
Diamond & PearlCompound Eyes:
Accuracy is increased by 30%. [Field Action] If this Pokemon is in the lead spot, the rate of wild Pokemon holding an item increases.

Weaknesses:
Fire (x2)
Electric (x2)
Ice (x2)
Flying (x2)
Rock (x4)
Resistances:
Grass (x0.25)
Fighting (x0.25)
Bug (x0.5)
Immunities:
Ground (x0)

Evolution Line:

Yanma
Level up with attack Ancientpower

Yanmega

Items Held:
Version Items
DPP (Wild)Wide Lens 5%-

Pokedex Entries:
GoldIf it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
SilverIts large eyes can scan 360 degrees. It looks in all directions to seek out insects as its pray.
CrystalIt can see in all directions without moving its big eyes, helping it spot attackers and food right away.
RubyYANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
Sapphire
EmeraldIt can see 360 degrees without moving its eyes. It is a great flier capable of making sudden stops and turning midair to quickly chase down targeted prey.
FireRedIts large eyes can scan 360 degrees. It looks in all directions to seek out insects as its pray.
LeafGreenIf it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
DiamondIts eyes can see 360 degrees without moving its head. It won't miss prey--even those behind it.
Pearl
Stadium 2If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
Platinum Great Marsh (Area 1) Walk
Walk
5%
Great Marsh (Area 2) Walk
Walk
5%
Great Marsh (Area 3) Walk
Walk
5%
Great Marsh (Area 4) Walk
Walk
5%
Great Marsh (Area 5) Walk
Walk
25%
Great Marsh (Area 6) Walk
Walk
25%

DP Special Locations:
VersionAreaMethodFrequency
Diamond Great Marsh Binoculars - National Dex Binoculars
Binoculars
3%
Pearl Great Marsh Binoculars - National Dex Binoculars
Binoculars
3%

Other Locations:
VersionArea
ColosseumCipher Peon Nore

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
1 1 Foresight Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves. Other Damage Normal N/A N/A
6 6 Quick Attack Usually goes first. Physical Damage Normal 40 100%
11 11 Double Team Raises the user's Evasion by 1 stage. Other Damage Normal N/A N/A
14 14 SonicBoom Always deals 20 points of damage. Special Damage Normal Set 90%
17 17 Detect Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Detect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance. Other Damage Fighting N/A N/A
22 22 Supersonic Confuses the target. Other Damage Normal N/A 55%
27 27 Uproar The user causes an Uproar and attacks uncontrollably for 2-5 turns. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. Special Damage Normal 50 100%
30 30 Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
33 33 AncientPower Has a 10% chance to raise all of the user's stats by 1 stage. Special Damage Rock 60 100%
38 38 Hypnosis Puts the target to sleep. Other Damage Psychic N/A 70%
43 43 Wing Attack Damages the target. Physical Damage Flying 60 100%
46 46 Screech Lowers the target's Defense by 2 stages. Other Damage Normal N/A 85%
49 49 U-Turn The user switches out after use, even if it is currently trapped by another Pokemon. If the replacement Pokemon knows U-Turn and is holding Choice Band, Choice Lens or Choice Scarf, it will be locked into U-Turn, though Pokemon holding those items who don't know U-Turn can select their attack as normal. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Bug 70 100%
54 54 Air Slash Has a 30% chance to make the target flinch. Special Damage Flying 75 95%
57 57 Bug Buzz Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Bug 90 100%

Breeding Information
Egg Group: Bug
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC
DPP Egg Moves:
VersionMoveEffectDamageTypePwrAcc
DP Faint Attack Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. Physical Damage Dark 60 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Feint Almost always goes first. If the target does not use Protect or Detect, this move fails. Physical Damage Normal 50 100%
Possible Chain | Level-Up Parents
Egg Move Parents | Tutor Parents
DP Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target.