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Flaaffy   

General Information
Regular Form Shiny Form
National Dex Number:
180
Sinnoh Dex Number:
Hoenn Dex Number:
328 
Johto Dex Number:
054 
English Name:
Flaaffy
Japanese Name:
Mokoko
Species:
Wool
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Electric
Habitat:
Grassland
Height:
2ft 7in0.8 m
Weight:
29.3 lbs13.3 kg
Colour:
Pink

Abilities:
RSE & FRLGStatic:
Has a 30% chance of inducing paralysis on an opponent that directly attacks. [Field Action - EMERALD ONLY] If this Pokemon is in the lead spot, the rate of encountering an Electric-type Pokemon increases by 50%.
Diamond & PearlStatic:
Has a 30% chance of inducing paralysis on an opponent that directly attacks. [Field Action] If this Pokemon is in the lead spot, the rate of encountering an Electric-type Pokemon increases by 50%.

Weaknesses:
Ground (x2)
Resistances:
Electric (x0.5)
Flying (x0.5)
Steel (x0.5)
Immunities:
No immunities

Evolution Line:

Mareep
lv15

Flaaffy
lv30

Ampharos

Pokedex Entries:
GoldAs a result of storing too much electricity, it developed patches where even downy wool won't grow.
SilverIts fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
CrystalBecause of its rubbery, electricity-resistant skin, it can store lots of electricity in its fur.
RubyFLAAFFY's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Sapphire
EmeraldIts fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
FireRedIts fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
LeafGreenAs a result of storing too much electricity, it developed patches where even downy wool won't grow.
DiamondIf its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Pearl
Stadium 2As a result of storing too much electricity, it developed patches where even downy wool won't grow.
TCGDark Flaaffy: As a result of storing massive amounts of electricity there, it can no longer grow wool on certain areas of its body.

LocationsAll | DPP | RSE/FRLG | GSC
Options:Radar
Insertion
Time
DPP Wild Locations:OPTIONS: (Morning)
VersionAreaMethodFrequency
No locations. Please toggle options for more locations.

Other Locations:
VersionArea
ColosseumSt. Performer Diogo

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Tackle Damages the target. Physical Damage Normal 35 95%
5 5 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
10 10 ThunderShock Has a 10% chance to paralyze the target. Special Damage Electric 40 100%
14 14 Thunder Wave Paralyzes the target. This move activates Motor Drive. Other Damage Electric N/A 100%
20 20 Cotton Spore Lowers the target's Speed by 2 stages. Other Damage Grass N/A 85%
25 25 Charge Doubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. Other Damage Electric N/A N/A
31 31 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%
36 36 Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
42 42 Light Screen All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. Other Damage Psychic N/A N/A
47 47 Power Gem Damages the target. Special Damage Rock 70 100%
53 53 Thunder Has a 30% chance to paralyze the target. It also has normal accuracy against mid-air Pokemon who have used Fly or Bounce. During Sunny Day, this move has 50% accuracy. During Rain Dance, this move will never miss under normal circumstances and has a 30% chance to hit through a target's Protect or Detect. Special Damage Electric 120 70%

Breeding Information
Egg Group: Ground / Monster
Steps to Hatch:5120 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC