#179 Mareep   

Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 Tackle Damages the target. Physical Damage Normal 35 95%
5 5 5 Growl Lowers the target's Attack by 1 stage. Other Damage Normal N/A 100%
10 10 10 ThunderShock Has a 10% chance to paralyze the target. Special Damage Electric 40 100%
14 14 14 Thunder Wave Paralyzes the target. This move activates Motor Drive. Other Damage Electric N/A 100%
19 19 19 Cotton Spore Lowers the target's Speed by 2 stages. Other Damage Grass N/A 85%
23 23 23 Charge Doubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. Other Damage Electric N/A N/A
28 28 28 Discharge Has a 30% chance to paralyze the target. Special Damage Electric 80 100%
32 32 32 Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
37 37 37 Light Screen All Pokemon in the user's party receive 1/2 damage from Special attacks for 5 turns. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break. It will also last for eight turns if its user is holding Light Clay. In double battles, both Pokemon are shielded, but damage protection is reduced from 1/2 to 1/3. Other Damage Psychic N/A N/A
41 41 41 Power Gem Damages the target. Special Damage Rock 70 100%
46 46 46 Thunder Has a 30% chance to paralyze the target. It also has normal accuracy against mid-air Pokemon who have used Fly or Bounce. During Sunny Day, this move has 50% accuracy. During Rain Dance, this move will never miss under normal circumstances and has a 30% chance to hit through a target's Protect or Detect. Special Damage Electric 120 70%

 

 

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