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Spinarak   

General Information
Regular Form Shiny Form
National Dex Number:
167
Sinnoh Dex Number:
Hoenn Dex Number:
322 
Johto Dex Number:
032 
English Name:
Spinarak
Japanese Name:
Itomaru
Species:
String Spit
Footprint
Cry
Body Style
Gender Ratio:
Male: 50%Female: 50%
Type:
Bug/Poison
Habitat:
Forest
Height:
1ft 8in0.5 m
Weight:
18.7 lbs8.5 kg
Colour:
Green

Abilities:
RSE & FRLGInsomnia:
Negates sleep status against this Pokemon.
RSE & FRLGSwarm:
When HP is less than 33%, Bug type attacks deal 50% more damage. [Field Action - EMERALD ONLY] Pokemon cries are heard more often.
Diamond & PearlSwarm:
When HP is less than 33%, Bug type attacks deal 50% more damage. [Field Action] Pokemon cries are heard more often.
Diamond & PearlInsomnia:
Negates sleep status against this Pokemon.

Weaknesses:
Fire (x2)
Flying (x2)
Psychic (x2)
Rock (x2)
Resistances:
Grass (x0.25)
Fighting (x0.25)
Poison (x0.5)
Bug (x0.5)
Immunities:
No immunities

Evolution Line:

Spinarak
lv22

Ariados

Pokedex Entries:
GoldIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
SilverIt spins a web using fine, but durable, thread. It then waits patiently for prey to be trapped.
CrystalIf prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
RubyThe web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web's strands.
Sapphire
EmeraldThe web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.
FireRedIt spins a web using fine, but durable, thread. It then waits patiently for prey to be trapped.
LeafGreenIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
DiamondIt sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Pearl
Stadium 2It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.

LocationsAll | DPP | RSE/FRLG | GSC
DPP Wild Locations:
VersionAreaMethodFrequency
No wild locations. See special locations.

DP Special Locations:
VersionAreaMethodFrequency
Diamond Breed two Ariados Hatch
Hatch
-
Pearl Breed two Ariados Hatch
Hatch
-

Other Locations:
VersionArea
XDCipher Peon Nexir (Cipher Lab)

Level-Up AttacksAll | DPP | RSE/FRLG | GSC
DPP Level-Up Attacks:
DPPMoveEffectDamageTypePwrAcc
1 1 Poison Sting Has a 30% chance to poison the target. Physical Damage Poison 15 100%
1 1 String Shot Lowers the target's Speed by 1 stage. Other Damage Bug N/A 95%
5 5 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
8 8 Constrict Has a 10% chance to lower the target's Speed by 1 stage. Physical Damage Normal 10 100%
12 12 Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target. Physical Damage Bug 20 100%
15 15 Night Shade Does damage equal to user's level. Special Damage Ghost Var Dmg 100%
19 19 Shadow Sneak Usually goes first. Physical Damage Ghost 40 100%
22 22 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
26 26 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
29 29 Spider Web As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. Other Damage Bug N/A N/A
33 33 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
36 36 Pin Missile Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Bug 14 85%
40 40 Psychic Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Psychic 90 100%
43 43 Poison Jab Has a 30% chance to poison the target. Physical Damage Poison 80 100%

Other Games Level-Up Attacks:
XDMoveEffectTypePwrAcc
14 Refresh The user recovers from burn, poison and paralysis. Normal N/A N/A

Breeding Information
Egg Group: Bug
Steps to Hatch:3840 #
# Step Formula: Steps to hatch is actually x*256+rand() where [x*256]=[Psydex Value]

Egg MovesAll | DPP | RSE/FRLG | GSC