#167 Spinarak   

General Information
Regular Form Shiny Form Dex Number:
National Johto Hoenn Sinnoh
167 032 322 -
Names:
English Japanese German French
Spinarak Itomaru Webarak Mimigal
Visualisation:
Footprint Body Style Cry Anime Cry
 
Species: String Spit
Type: Bug/Poison
Habitat: Forest
Gender Ratio:
Male: 50% Female: 50%
Height:
Imperial: 1ft 8in Metric: 0.5m
Weight:
Imperial: 18.7lbs Metric: 8.5kg
Colour: Green
Abilities:
RSE and FRLGInsomnia:
This Pokemon cannot be put to sleep; this includes both opponent-induced sleep as well as user-induced sleep via Rest.
RSE and FRLGSwarm:
When its health reaches one-third or less of its max HP, this Pokemon's Bug-type attacks receive a 50% boost in power.
[Emerald Field Action] Pokemon cries are heard more often.
DPPInsomnia:
This Pokemon cannot be put to sleep; this includes both opponent-induced sleep as well as user-induced sleep via Rest.
DPPSwarm:
When its health reaches one-third or less of its max HP, this Pokemon's Bug-type attacks receive a 50% boost in power.
[Field Action] Pokemon cries are heard more often.
Weaknesses:
Fire (x2)
Flying (x2)
Psychic (x2)
Rock (x2)
Resistances:
Bug (x0.5)
Fighting (x0.25)
Grass (x0.25)
Poison (x0.5)
Immunities:
No immunities
Evolution Line:

Spinarak
lv22

Ariados
Pokedex Entries:
GoldIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
SilverIt spins a web using fine, but durable, thread. It then waits patiently for prey to be trapped.
CrystalIf prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
RubyThe web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web's strands.
Sapphire
EmeraldThe web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.
FireRedIt spins a web using fine, but durable, thread. It then waits patiently for prey to be trapped.
LeafGreenIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
DiamondIt sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Pearl
PlatinumIt sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Stadium 2It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
LocationsAll Generations | DPP | RSE and FRLG | GSC
DPP Locations:
VersionAreaTimeMethodFrequency
Diamond Breed two Ariados Morning Day Night Hatch
Hatch
-
Pearl Breed two Ariados Morning Day Night Hatch
Hatch
-
Platinum Breed two Ariados Morning Day Night Hatch
Hatch
-
HGSS Locations:
VersionAreaTimeMethodFrequency
HeartGold Route 30 [Level 2] Night Walk
Walk
30%
Route 31 [Level 3] Night Walk
Walk
30%
Route 37 [Level 13 - 15] Night Walk
Walk
40%
Route 2 (South) [Level 10] Morning Walk
Walk
4%
Route 2 (South) [Level 3 - 4] Night Walk
Walk
31%
Route 2 (North) [Level 10] Morning Walk
Walk
4%
Route 2 (North) [Level 3 - 4] Night Walk
Walk
31%
SoulSilver Trade from Diamond/Pearl/Platinum/HeartGold   Trade
Trade
-
Other Locations:
VersionArea
Pokemon XDCipher Peon Nexir (Cipher Lab)
Level-Up MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Level-Up Moves:
DP P HSAttackEffectDamageTypePwrAcc
1 1 1 String Shot Lowers the target's Speed by 1 stage. Other Damage Bug N/A 95%
1 1 1 Poison Sting Has a 30% chance to poison the target. Physical Damage Poison 15 100%
5 5 5 Scary Face Lowers the target's Speed by 2 stages. Other Damage Normal N/A 90%
8 8 8 Constrict Has a 10% chance to lower the target's Speed by 1 stage. Physical Damage Normal 10 100%
12 12 12 Leech Life Restores the user's HP by 1/2 of the damage inflicted on the target. Physical Damage Bug 20 100%
15 15 15 Night Shade Does damage equal to user's level. Special Damage Ghost Var Dmg 100%
19 19 19 Shadow Sneak Usually goes first. Physical Damage Ghost 40 100%
22 22 22 Fury Swipes Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Normal 18 80%
26 26 26 Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
29 29 29 Spider Web As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass or U-Turn. The target will still be trapped if the user switches out by using Baton Pass. Other Damage Bug N/A N/A
33 33 33 Agility Raises the user's Speed by 2 stages. Other Damage Psychic N/A N/A
36 36 36 Pin Missile Attacks 2-5 times in one turn; if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. If the user of this move has Skill Link, this move will always strike five times. Physical Damage Bug 14 85%
40 40 40 Psychic Has a 10% chance to lower the target's Special Defense by 1 stage. Special Damage Psychic 90 100%
43 43 43 Poison Jab Has a 30% chance to poison the target. Physical Damage Poison 80 100%
Breeding Information
Egg Group Bug Bug
Approx Steps to Hatch3840
Egg MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Egg Moves:
VersionAttackEffectDamageTypePwrAcc
DPP and HGSS Baton Pass The user returns to its party, bypassing any trapping moves and Pursuit; it passes all stat modifiers (positive or negative, including from Charge and Stockpile), as well as confusion, Focus Energy/Lansat Berry boosts, Ingrain, Aqua Ring, Embargo, Gastro Acid, Power Trick, Magnet Rise, Stockpiles, Perish Song count, Mist, Leech Seed, Ghost Curses, Mind Reader, Lock-On, Block, Mean Look, Spider Web and Substitute to the replacement Pokemon. Other Damage Normal N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Disable The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled. Other Damage Normal N/A 80%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Poison Jab Has a 30% chance to poison the target. Physical Damage Poison 80 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Psybeam Has a 10% chance to confuse the target. Special Damage Psychic 65 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Pursuit If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner, the U-Turner is hit for normal damage; when a slower Pokemon uses Pursuit against a U-Turner, the U-Turner makes its attack, then is hit by Pursuit for double power, and switches out. Physical Damage Dark 40 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS SonicBoom Always deals 20 points of damage. Special Damage Normal Set 90%
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
DPP and HGSS Toxic Spikes Opponents will be poisoned as they enter the field until they use Rapid Spin. One layer inflicts regular poison while two layers inflict Toxic; switching in a non-Flying-type Poison Pokemon without Levitate will remove any layers. Flying-type and Levitate Pokemon are only affected if they switch in while Gravity is in effect, Iron Ball is their held item or they are receiving a Baton Passed Ingrain; Steel-type Pokemon and Pokemon who enter with Baton Passed Substitutes are not affected. Other Damage Poison N/A N/A
Full Breeding Chain  Possible Chain  Level-Up Parents  Egg Move Parents  Tutor Parents  TM/HM Parents
Tutored MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Tutored Moves:
VersionAttackEffectDamageTypePwrAcc
Platinum Bounce On the first turn, the user bounces into the air, becoming uncontrollable, and evades most attacks. Gust, Twister, Thunder and Sky Uppercut have normal accuracy against a mid-air Pokemon, with Gust and Twister also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokemon with No Guard. On the second turn, the user descends and has a 30% chance to paralyze the target. Physical Damage Flying 85 85%
Platinum Signal Beam Has a 10% chance to confuse the target. Special Damage Bug 75 100%
Platinum Sucker Punch Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. Physical Damage Dark 80 100%
HGSS Bug Bite The user eats the target's held berry and, if applicable, receives its benefits. Jaboca Berry will be removed without damaging the user, but Tanga Berry will still activate and reduce this move's power. The target can still recover its held berry by using Recycle. Physical Damage Bug 60 100%
HGSS String Shot Lowers the target's Speed by 1 stage. Other Damage Bug N/A 95%
Gift MovesAll Generations | DPP | RSE and FRLG | GSC
DPP and HGSS Gifted Moves:
VersionAttackEffectDamageTypePwrAcc
No moves
TM/HM CompatibilityAll Generations | DPP | RSE and FRLG | GSC
DPP TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
HGSS TM/HM Compatibility:
TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10
TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20
TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30
TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40
TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50
TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60
TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70
TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80
TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90
TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 HM07 HM08
MachineAttackEffectDamageTypePwrAcc
Select a TM/HM to view
StatsAll Generations | RSE, FRLG and DPP | GSC
RSE, FRLG and DPP Stats:
lv 100 -Nature Neutral +Nature
  Base Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
Zero IVs
0 EVs - 252 EVs
Maximum IVs
0 EVs - 252 EVs
HP 40 190 - 253 221 - 284 190 - 253 221 - 284 190 - 253 221 - 284
Attack 60 112 - 169 140 - 197 125 - 188 156 - 219 137 - 206 171 - 240
Defense 40 76 - 133 104 - 161 85 - 148 116 - 179 93 - 162 127 - 196
Spec. Attack 40 76 - 133 104 - 161 85 - 148 116 - 179 93 - 162 127 - 196
Spec. Defense 40 76 - 133 104 - 161 85 - 148 116 - 179 93 - 162 127 - 196
Speed 30 58 - 115 86 - 143 65 - 128 96 - 159 71 - 140 105 - 174
Total 250 588 - 936 759 - 1107 635 - 1013 821 - 1199 677 - 1085 878 - 1286
Other Stats:
Base Experience 54
Growth Curve Easy
Max Experience at Lv100 800,000
EVs Awarded (RSE, FRLG and DPP) Attack +1
Base Happiness 70
Capture Rate 255

 

 

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